Recent content by Hyperon_Ion

  1. Hyperon_Ion

    Tortured Planet

    Found myself stuck at a spinball gap with Amy in Spacewalk Zone 2. I even enabled devmode and did some no-clipping to see where I went wrong and find the right path, but as far as I can tell, this is the furthest I can get with her.
  2. Hyperon_Ion

    A Useful Spindash

    Hyperon_Ion submitted a new resource: A Useful Spindash - Making the Spindash a more reliable move Read more about this resource...
  3. Hyperon_Ion

    A Useful Spindash 1.0

    The Spindash is considered one of the most important and iconic moves in Sonic games. But, do you ever use it in SRB2 except for when you need to get past a required obstacle? Or when you do use it outside of its required moments, it feels like unreliable and not worth your time? Introducing...
  4. Hyperon_Ion

    ClimbDash

    Turns out there's a little bit of a problem with with Super Sonic: The Drop Dash conflicts with Sonic's super transformation and his hover glide since they both use the same key. Honestly though, I kind of like how the super hover goes into the climb dash when you hit a wall. Maybe keep that in.
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