Recent content by Hyperknux

  1. Hyperknux

    Welcome to the New SRB2 Message Board

    Well, this is certainly different. Not what I was expecting when I decided to do a quick lurk around this morning. But I actually like this new layout. The old forum layout was way overdue a makeover and it’s nice to see it have a modernised look and feel. Also being able to browse on mobile is...
  2. Hyperknux

    Mystic removal discussion - The good and the bad

    I for one, am also glad that Mystic is no longer in the presence of this community. It’s become pretty clear that over the years, the levels of toxicity were at the point of hindering the opportunity for not only the game to further expand, but also for the community to grow as a whole...
  3. Hyperknux

    Sonic the Hedgehog Movie

    Sonic The Hedgehog Movie: Pros: -Beautiful visuals and Presentation -The fight scenes put quite a big smile on my face. The pub fight scene was hilarious. Probably one of my favourite scenes in the whole film. -Jim Carrey’s Dr.Robotnik was pretty cool. He was crazy, wacky and quite silly...
  4. Hyperknux

    How to improve performance

    I’m also in the same position. Especially in CEZ Act 2, when the frame rate just staggers so much that it’s very difficult to progress. I’ve changed video options, closed down programs, minimised the window, and it only makes very minimal difference.
  5. Hyperknux

    Control feedback thread

    Absolutely this. The main gripe I have with the current analog control setting is the conflicting character ability vs camera direction. There have been a few instances (especially Knuckles) that I kept going off course, because the character’s movement direction is locked-on towards a specific...
  6. Hyperknux

    SRB2 Version 2.2 Release

    Well well well. It looks like the big guns have finally been drawn out! And after a several year hiatus from the game (and here) I’ve decided to return and give 2.2 a crack, and WOW! That’s literally how to describe it. You guys have really outdone yourselves big time. It doesn’t feel like...
  7. Hyperknux

    Sonic Mania

  8. Hyperknux

    Sonic Mania

    To anyone who has heard of Segasonic, You may want to buckle up; the following spoiler is 100% Legit and has been confirmed. Well Holy Shit, I never thought I'd see the day.
  9. Hyperknux

    Sonic Mania

    But it's not always a good thing if you are forced upon to use the transformation once you get 50 rings before you can continue using your character's abilities. Some people want to play the game and want to use the character abilities without constantly needing to transform against their will...
  10. Hyperknux

    Sonic Forces

    Absolutely agree with this. It almost feels like this was timed poorly; at a time where Mania was generating so much hype (And pulling it off as well, which for today's standards of gaming, is very rare), it almost feels this game has been given a ton of pressure to live up to that standard and...
  11. Hyperknux

    Sonic Mania

    Okay, so now I've 100% Sonic Mania (All Characters, Levels, Chaos Emeralds, Medals, and all that bollocks) I can now reveal my final verdict. Sonic Mania - One of the best, if not; the best Sonic game I've played for years since the 90's. It's definitely worthy of being a successor and being a...
  12. Hyperknux

    Sonic Mania

  13. Hyperknux

    Sonic Mania

  14. Hyperknux

    Sonic Mania

    I've got it on the XBox One today as a treat for completing my University Finals and also my foot surgery. I haven't finished the full game yet, but will give a review of it so far. It's an absolute blast to play. It really captures the nostalgia and the spirit of the 16 Bit Era. The controls...
  15. Hyperknux

    Sonic Mania

    That's what makes this zone's music style unique. It's far from your fast paced and up-beat music style, where this is far more composed and relaxing. I think it's really fitting for the past of this zone, and for it being the 1st Act. Even the original past of Stardust Speedway's soundtrack was...
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