Recent content by GossamerSolid

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    cerv.id Classic Pack

    It's just a meme map and it should be removed from the pack (or fixed to be playable).
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    cerv.id Classic Pack

    Hallways is a terrible map. The zeepkist section in the middle of the lap is thoroughly unenjoyable.
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    [Open Assets] Noah Infinity's Truly Awful Hornmod Expansion

    Please don't put punctuation in a filename (apostrophy in this case).
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    [Open Assets] Komalose Character Pack for RINGS!!!!

    I feel like meatwad has a slight issue with his animations. At idle, he'll have his right arm up. Sometimes he doesn't though.
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    Aaron's Char Pack - Latest Update: Dat's a technical foul~

    Please bring back Kermit from your srb2kart pack.
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    [Open Assets] Turbo Flash Pack

    There's a design issue on turbo simulation zone. There's a speed boost down a ramp that crosses a chasm. If you get hit around there you are sent into an infinite respawn on speed boost, fail to clear chasm, die, and repeat. Can't manually respawn, puts you in the same spot.
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    [Open Assets] Turbo Flash v2.2a

    This got deleted or removed, it's not there anymore.
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    [Utility] Kart Containerized

    I get SIGSEGV issues with this container on a daily basis. We'll be playing, new level loads, SIGSEGV and everyone is kicked. It's not every level change, but it'll definitely happen reliably within an hour of gameplay. Same addons in a windows-based server, no issues. I noticed you're using...
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    [Open Assets] Kart VS Rating

    Known issue, caused by sync failures
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    Running Characters

    Is there a possibility to make these running characters replace their vanilla kart counterparts?
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    [Open Assets] Random Map

    Thanks for writing this script. It's a nice touch to be able to randomize the map when the server first starts up.
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    Mid Pack

    This mod breaks sprites for both juicebox and hornmod. It replaces both the horn icon above a player's head plus the juicebox drift gate with a sonic ring sprite.
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    [Open Assets] FRIENDMOD

    Should this same logic also be applied to ShouldSpin and ShouldExplode hooks as well?
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