Hi, I made this little script that is based on the Modern Sonic script made by MotdSpork. I have kept the freeslots and the texture assignments with the sounds, but everything else I did a complete rework.
It gives step sounds to the main characters of the game, based mainly on their...
Hello everybody! Here's this Half-life character pack for Sonic Robo Blast 2!
I have tried under all possible to harmonize as these funny scientists used to be in the original game along with Sonic's mechanics.
I hope you like the work I've done and that you have a lot of fun in your games...
Hello, custom textures have to be mapped with the sounds in a specific way. In the Modern Sonic version when the texture is not mapped the "concrete material" sounds are used by default. I took this out on purpose, but maybe it would be better to put that sound in after all.
Anyway, I will...
Thank you all very much for your opinions, I'm glad you liked it.
I'm thinking about some improvements for the character's gameplay especially because sometimes it's complicated to overcome certain levels of the main campaign.
Hello everybody! Here's this Half-life character pack for Sonic Robo Blast 2!
I have tried under all possible to harmonize as these funny scientists used to be in the original game along with Sonic's mechanics.
I hope you like the work I've done and that you have a lot of fun in your games...
Hi, I made this little script that is based on the Modern Sonic script made by MotdSpork. I have kept the freeslots and the texture assignments with the sounds, but everything else I did a complete rework.
It gives step sounds to the main characters of the game, based mainly on their...
Actually I have already done it and it's working great, I am just asking permission to reuse that part of the code that suits me, since it is already done by the original author. For example: the function to capture the texture by the player walks or the texture assignments with the sound.
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