Looks like I missed something when updating the readme, it should be WHISPER FZN/WHISPER/WHISPER.md3 3.0 0.0, not WHISPER FZN/WHISPER/whisper.md3 3.0 0.0.
It's case sensitive.
Leg size is fine, and position isn't that far off.
Now with Mighty the Armadillo!(Junio Mighty I guess?)
Also updated Junio Sonic and MC Sonic models with a new walk and dash animation(from the Sonic CD pencil test), and fixed some oversights I'd previously missed.
Delete and replace previous versions of the FZN folder, and models.dat lines...
fznmeatpopsicle updated fznmeatpopsicle's SRB2 Model Pack - Now with Kazuma Kiryu! with a new update entry:
Mighty the Armadillo!
Read the rest of this update entry...
I'm not sure what that means, but you will have to be moving and rescaling the UV's to fit the new combined texture. It's not gonna be as easy as just simply copy and pasting the textures together.
The driver and the kart have to share the same texture/material, they can't be separate files.
As for the size, it's actually supposed to be relatively small, as the character is supposed to be much larger than your Mega Man is. Check references from Diddy Kong Racing. That said, you can just...
If you have Jeck's pack installed, it just replaces that one. No editing of models.dat required.
It just replaces the default one. No editing of anything required.
fznmeatpopsicle updated fznmeatpopsicle's SRB2 Model Pack - Now with Whisper! with a new update entry:
Kazuma Kiryu!
Read the rest of this update entry...
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