Recent content by cookiefonster

  1. cookiefonster

    [Open Assets] SRB2 8-Bit Soundtrack

    cookiefonster updated SRB2 8-Bit Soundtrack with a new update entry: Version 1.7 Read the rest of this update entry...
  2. cookiefonster

    [Open Assets] SRB2 8-Bit Soundtrack - Version 1.7

    Added Lost Palace Zone (Aerial Garden Act 3), Lime Forest Zone, Nimbus Ruins Zone, and Orbital Hangar Zone (AGZALT, GFZALT, MP_AIR, and MP_DOM respectively) Added NSF files for Record Attack and Black Hole Zone (_RECAT, BHZ) because I had forgotten those This update corresponds with the release...
  3. cookiefonster

    What do you hate most about the game?

    I might as well throw my hat into the ring and write up a wall of my biggest criticisms. I've kept the criticisms mostly focused on the content new to 2.2, rather than the content that was kept mostly unchanged from 2.1.
  4. cookiefonster

    [Open Assets] SRB2 8-Bit Soundtrack

    cookiefonster updated SRB2 8-Bit Soundtrack with a new update entry: Version 1.6 Read the rest of this update entry...
  5. cookiefonster

    [Open Assets] SRB2 8-Bit Soundtrack - Version 1.6

    Added Midnight Freeze/Frost Columns Zone, Azure Temple Zone, and Black Hole Zone (MP_ICE, ATZ, BHZ respectively—not to be confused with SPEC8, which is already in the mod!) With this update, I've gotten all the stuff I consider high priority finished at last! While there's plenty of multiplayer...
  6. cookiefonster

    Singleplayer rankings OLDC 2021 - Round 1

    Ranked best to worst (copied from the OLDC discussion thread)
  7. cookiefonster

    Official Level Design Contest 2021: Round 1

    Somewhat last-minute, but here are my reviews for each level! Some of the reviews may be a little hastily written.
  8. cookiefonster

    What would YOU want in an ERZ remake?

    Since 2.2.1, the game saves per act instead of per zone, so that's a moot point now.
  9. cookiefonster

    Official Level Design Contest 2021: Round 1

    Flying Battery Zone Act 2, from Sonic Mania.
  10. cookiefonster

    Is ORBITAL HANGER a remix of the DOOMSHIP's theme?

    Just to be clear, it's called Orbital Hangar, not Hanger. A very small spelling mistake, but perhaps it'll help you make sense of the name. This is a hanger: And this is a hangar (the building that the airplane is in, not the airplane itself):
  11. cookiefonster

    Sonic Robo Blast 2 Pet Peeves

    2.2 is basically "I'm surprised this wasn't added sooner": the update.
  12. cookiefonster

    Sonic Robo Blast 2 Pet Peeves

    One of the underwater attraction shields in DSZ1 has a bustable wall right by it, breakable by pushing the mines (or directly as Knuckles or Amy) to reveal an invincibility monitor. I think that's a good way to convey that ring attraction only works underwater if you're invincible. The eight...
  13. cookiefonster

    Sonic Robo Blast 2 Pet Peeves

    I'm guessing the first line of this post was meant as sarcasm? You didn't explain why you thought your suggested shield change wouldn't mess up the shields' balance, but rather mentioned something totally different related to shields. In any case, I don't see the issue of SRB2's shields...
  14. cookiefonster

    Sonic Robo Blast 2 Pet Peeves

    Are you saying that the whirlwind shield should be replaced with a shield that does the attraction shield's homing attack? I think that's a pretty weird idea. Say what you will about shield abilities, but I actually like the balance between the whirlwind and attraction shields in SRB2: the...
  15. cookiefonster

    Sonic Robo Blast 2 Pet Peeves

    Personally, I find it more confusing for Amy's shield abilities to be activated by double jump unlike all other characters. The inconsistency with which key uses the hammer is a little annoying, but I don't think there's a better solution to this problem. I normally use jump+jump when hammering...
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