Recent content by CloneFighter

  1. CloneFighter

    Clone Fighter

    I'm back. Just briefly... Are you getting any errors in the console? If it yells to you about P_MoveOrigin, you need to update to SRB2 v2.2.11. Unfortunately, these binds have been removed. I'm sorry. Aha, looks like your Wpn Next/Prev is bound to the same axis as Cam H. Check your axis...
  2. CloneFighter

    [Open Assets] E-102 Gamma

    I really appreciate the 'sprite model' (as I like to call it) system that he has, too. Gives him a much better 3D effect. Though the separately rotating head that doesn't follow your camera angle AND doesn't reset upon becoming idle results in situations like E-102 "γ"'s Final Judgement
  3. CloneFighter

    HUD drawing action

    You seem to have forgotten to close the HUD hook.
  4. CloneFighter

    The Jab Patch (for Battle)

    RING SPARK FIELD!!!!!!!!!!!!!!!!
  5. CloneFighter

    Clone Fighter

    CloneFighter updated Clone Fighter with a new update entry: Hotfix v3.0.1 Read the rest of this update entry...
  6. CloneFighter

    Clone Fighter - Hotfix v3.0.1

    Hi, been a while. Just rolling out a quick hotfix for v2.2.11, since P_TeleportMove is deprecated. The shapeshift effect should now account for interpolation. On top of that, I adjusted the HUD code so that Skip, Windows, Kiryu and Modern Sonic no longer obstruct the Quick-Shift icons. Instead...
  7. CloneFighter

    BETA

    In the very next sentence: | Works in Progress can be used for sharing early betas and for getting suggestions for improvement.
  8. CloneFighter

    DeltaChars

    STEPH STEPH WHAT HAVE YOU DONE
  9. CloneFighter

    [Open Assets] Team New

    hey, so I think Knux's energy search thing is broken it doesn't allow me to collect the orbs, just push them around
  10. CloneFighter

    Objectplace, how to turn off?

    With what you're doing, the game is forced to treat the "off" argument as a number (Thing type), which it can't convert an alphabetical string into. As such, you get that error. All you have to do is repeat the objectplace command without any arguments.
  11. CloneFighter

    Clone Fighter

    Thank you all for the bug reports! Unfortunately, the extra HUD things aren't something I can easily fix, and neither are the character-specific limitations (such as Luigi using Mario's voice or Jana not being able to use her sword), but I'll try to address every single issue mentioned so far in...
  12. CloneFighter

    [Open Assets] Multi-hit enemies (An enemy HP modifier)

    Uhm... M-Metal? Y-You okay, buddy?
  13. CloneFighter

    PPLDC - panicz pentaclar levl dusign colab (a uldc-like collab for bad levels)

    I suggest that you don't just replace the player's ability with the Thok - you gotta set their actionspd to 60 as well, to match Sonic's because if you don't: Tails will be OP (100 FU thok) Fang will be slightly below average (50 FU thok - 10 FU difference) Knux is s//t (25 FU thok) Amy is...
  14. CloneFighter

    Clone Fighter

    That's a known issue, and I'm not sure if I can do anything about it. I'll talk to the OLDC devs and see what options are available to mitigate it. This, however... I'm not entirely sure why, but it doesn't happen on my end. What add-ons did you have loaded aside from Sol Sestancia when you...
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