Recent content by chreas

  1. chreas

    SRB2 VR Mod

    yes i'll take a look at doing that sometime this week
  2. chreas

    SRB2 VR Mod

    watch this quick video you'll want to open that command window from your game folder then enter srb2win.exe -openvr -skipintro -win if you're on windows
  3. chreas

    SRB2 VR Mod

    Yes you put both the .exe and .dll in the game's directory. My apologies I must have left the Linux instructions in the Windows zip. Try "./srb2win.exe -openvr -skipintro -win" or "srb2win.exe -openvr -skipintro -win"
  4. chreas

    [Reusable] Sonic Kart VR Mod - Sonic Kart VR Mod v1.0.5

    v1.0.5 notes: Fixed track intro comfort settings not applying when launched using -openvr instead of the ingame VR setting. Changed how frames are rendered and submitted to vr headsets. This should improve performance and solve visual glitches for most users. Error 108 should be gone now...
  5. chreas

    Sonic Kart VR Mod

    chreas updated Sonic Kart VR Mod with a new update entry: Sonic Kart VR Mod v1.0.5 Read the rest of this update entry...
  6. chreas

    SRB2 VR Mod - SRB2VR 1.0.1 - Rendering fixes

    This fixes users having to change their steamvr rendering scale in order to see the game correctly. v1.0.1 Changes: Fixed some rendering issues, especially for high resolution headsets like the Index. Fixed main menu background not being visible in VR.
  7. chreas

    SRB2 VR Mod

    chreas updated SRB2 VR Mod with a new update entry: SRB2VR 1.0.1 - Rendering fixes Read the rest of this update entry...
  8. chreas

    SRB2 VR Mod

    If you're not getting the picture in your headset and the console isn't giving any VR error codes I don't really have anything to go on unfortunately. Leave VR mode "Off" in the options menu but start the game with the -openvr option to play in VR. I haven't had time to debug why the windows...
  9. chreas

    SRB2 VR Mod

    Your post actually ended up leading me to what the real problem is. For some reason, SRB2 has a maximum resolution of 2K, less than what the index requires.SRB2Kart does not have this limitation so we never had this issue there. I upped SRB2 to 8K for now and that seems to work when I crank my...
  10. chreas

    Sonic Kart VR Mod

    Thanks for the info, this seems to be a common issue among people who have an AMD 5XX video card. I'm going to look into some code changes regarding how I send data to the headset and see if I can remedy some issues like that which have been popping up lately.
  11. chreas

    Sonic Kart VR Mod

    Steam VR has a setting to output a higher resolution for certain games and also globally. I know on windows the VR mod can run into display issues if steamVR tries to change the scale, check your settings and turn off global scaling, srb2kartVR needs to be at 100% on windows.
  12. chreas

    Sonic Kart VR Mod

    What headset and GPU are you using? I believe in windows you can enter "cmd" in the address bar of a folder to open the command line in that directory. Once in the command line you should be able to enter "srb2kart.exe -openvr -skipintro -win". The games log will print in that command window in...
  13. chreas

    Sonic Kart VR Mod

    I may have made a mistake when creating the gitlab release by not setting the branch tag correctly. Still new to gitlab, sorry. Build from the source on this branch https://gitlab.com/cschoenig/kart-public/-/tree/very-cool-renderer When you move your headset around does the UI in the desktop...
  14. chreas

    SRB2 VR Mod

    chreas submitted a new resource: SRB2 VR Mod - enables steamvr in srb2 Read more about this resource...
  15. chreas

    SRB2 VR Mod v1.0.1

    Any VR headset that can connect to SteamVR now works in Sonic Robo Blast 2 with full stereoscopic 3d and 6DoF head tracking. Both third person and first person modes are supported. Mod must launched with "-openvr -skipintro -win" to access VR. Navigate to Video Settings -> VR Settings to find...
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