-Fixed s3_menu crash caused 2.2.14/2.2.15 from a graphic being named the same as a lua file.
-Fixed bouncy fofs?
-Fixed getting more than 7 super emeralds.
i know i just want people to find more bugs so thats not the only thing i update
1729881331
thats not a thing so just use the "getallsuperemeralds" command if you dont want to collect them again
1729881726
its the same pose but redrawn
-Tokens now give you 50 rings if you have all Emeralds.
-Fixed Menu related bugs.
-Nerfed Spindash.
-Fixed Super Sonic coloring people while being carried by Them.
-Fixed crouching while doing the victory animation.
-Fixed some sprite issues.
Changelog:
The spindash is now as strong as it was in the Genesis games
Added Game Over and Drowning as part of the S3 Music affected list
Roll angle should now be fixed and not slightly tilted
Being how clunky 2D mode is, the momentum-preservation aspect of the mod gets disabled
Changelog:
Springs should now hopefully be more consistent
Rewritten music code
1-up and Level Results screen songs are now affected by the S3 Music option.
Super Sonic's standing sprite is fixed
Fixed Sonic's Continue Icon offsets (alongside a single stray pixel deleted)
Fixed an warning that...
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