Seaside Hill:
Fixed an issue where taking the first cut with grow causes you to hit the waterfall and fall into a death pit
Removed the respawn effect on some of the water FOFs in the beach section. Must have accidentally tagged them as respawn by mistake while I was editing the map
Paradise...
Hey! It's been a year since I last updated my pack. I would have updated sooner, but I've been busy with other things. But nevertheless, my map pack is now updated to be compatible with 2.4! As usual, if you find any issues in any of my maps, let me know! Looking forward to releasing more maps...
Okay so I forgot to add the B in the prefix since I have a battle map, that's fixed. Also, I am providing a SOC file for server owners.
Server Owners: Download the SOC if you have both the cerv.id and my personal pack in your server. It will remove Mirage Road from my pack - preventing...
New:
Mirage Road, the Sonic Rush map I made for the cerv.id collab back in January, has been added to my personal pack. I separated the race and battle maps as Mirage Road 1 (Race) and Mirage Road 2 (Battle)
General:
Seaside Hill and Paradise Hill finally have encore palettes!!!
Seaside...
For a while, I wanted to port over a map from SRB2Kart to Ring Racers. I went and chose Paradise Hill (originally created by Ryuspark) because I really enjoyed that map.
This update marks the return of Paradise Hill from SRB2Kart! I tried to keep it as faithful as possible; with some slight...
One of the water FOFs in Sunset Beach after the yellow spring jump was unintentionally tagged as a death plane. This update fixes that so it is no longer tagged as a death plane.
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