Hey everyone!
Let's talk about what I did the last few months shall we?
I'm making a map pack now. It'll consist off all the maps that I released + a few extra ones I'll create for this pack. Some maps will also be updated to get rid of some minor... nitpicks:
I've just started throwing all...
Title: Arid Number 1 Act 1
Credits: Map, custom textures and lua by me, music by Silvagunner
Edit: I added the 64 special to one single sector
Have fun :)
Merry Christmas everyone!
Frightful Forest is done and will release in the ULDC in a few days! So now since I'm done with this map I'll show you my next projects:
1. Snowy Wonderland
The name for this map is set for reasons I will not tell for now. It's gonna be a short map with the Mario...
Hello again. I've kind of forgot to make an update last month, but I managed to do it this time.
Before we start with the usual map update, I would like to say something. From now on I will show progress of Frightful Forrest in the ULDC thread, to draw some more attention there, rather than...
Due to some other events in my life, I'm making the update early again.
I'm getting pretty close to completing the first part. Only a few touch ups and the cave is missing. After that, I will work on the new path of the spooky part of the map and refine some parts of the original map.
This...
1. Festung oder so by The Shadow
2. Foliage Fournace Zone ACT 2 by Othius, Kanna and Spectorious
3. Enchanted Enclave by Vixuzen
4. Tarnish Ward by Princess Plushima
5. Spiral Hill Pizza by Rogerregorroger
6. Egg Machine Zone by nickls2002
7. Magma Laboratory by RoyKirbs
8. Zaxel's Thunder Yard...
Alright, since I'm going on a vacation and won't have access to my computer during that time, I'm making the update a little early.
Not much has changed in the map this time apart from minor additions.
The tone shift now affects textures and flowers as well, to better suit the mood. Here...
Hello again!
The last month was certainly experimental and wacky for me. Here is the current map:
I'm getting relatively close to finishing the first half happy half and already started working on the original part.
I've tried a new style for vertex slopes:
Made an unnecessary and...
Hey!
There are many things to talk about this time.
I've worked on every path a little since last time:
The Skybox received a big update to make the place feel a little more connected. It's still very basic right now, but I'm gonna spice it up some more.
The tone shift will affect...
Hello Everyone!
Well then, let's see what I did since my last post.
This time I mostly focused on the beginning of the map. It ended up becoming very tag heavy. There are multiple paths outside or in trees, jumping on stumps or running near roots.
I also decided that I will be...
Hey, everyone.
First off, the map Seaside Sunrise is finished. I've submitted it here about three weeks ago. Of course, that means the map will be playable as soon as the ULDC releases. Dunno when that happens, though.
I'm currently working on two maps at once. I will show off one of them...
1. Digital DeLuche Zone by RoyKirbs
2. Follow Your Rainbow by Rogerregorroger
3. Botanic Space Zone, Act 2 by DeltaSanic
4. Nimbus Lake Zone by Yyeellooww7
5. Lucid Landscape Zone by Othius
6. Bricked Busted Zone by Mikhael Blur
7. Caustic Crater Zone by Seaballer
8. Sunset Summit Zone by...
Heya.
This time I have a few more news than just the usual map update.
Like always, here is the current map:
The approximate layout is finished and just needs to be filled with terrain. Some screenshots of the stuff I made:
I will sadly not be able to complete the map this year, but...
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