Recent content by AlanGab2k9

  1. AlanGab2k9

    Super Form Auras

    AlanGab2k9 updated Super Form Auras with a new update entry: v3.3 update Read the rest of this update entry...
  2. AlanGab2k9

    Super Form Auras - v3.3 update

    Hello! It's been a while since the last update, but here's a new one... Changelog: A new variable called blending has been added for the SFA_AuraStyles definitions. If your custom aura's sprite is meant to be used with a certain blending mode, you can set this variable to an AST_* constant...
  3. AlanGab2k9

    Super Form Auras - v3.2b update

    Fixed the issue where setting the aura's sprite to mui would force it to have an additive blending mode. That issue was actually meant to be a feature for a future version, sorry.
  4. AlanGab2k9

    Super Form Auras

    AlanGab2009 updated Super Form Auras with a new update entry: v3.2b update Read the rest of this update entry...
  5. AlanGab2k9

    Super Form Auras

    AlanGab2009 updated Super Form Auras with a new update entry: v3.2a update Read the rest of this update entry...
  6. AlanGab2k9

    Super Form Auras - v3.2a update

    Fixed an error where having sfaura_condbutton set to none would cause problems with SFA settings loading.
  7. AlanGab2k9

    Super Form Auras

    AlanGab2009 updated Super Form Auras with a new update entry: v3.2 update Read the rest of this update entry...
  8. AlanGab2k9

    Super Form Auras - v3.2 update

    Hello! Apologies for taking a lot of time, but here's a new version of Super Form Auras! Changelog: Aura activation conditions are now changed by pressing a button. The sfaura_conditions command has been replaced with a new one called sfaura_condbutton. Every time you press the button, it...
  9. AlanGab2k9

    Super Form Auras

    Hello! Sure! Is it fine if I make the keybind alternate sfaura_conditions between "Never", "Super Only" and "Always"? Meanwhile, you can use SRB2's bind command to map two buttons that let you activate and deactivate the aura. Sure! I'd just have to figure out if there's a variable that lets...
  10. AlanGab2k9

    ᗩ᙭E'ᔕ ᒪIGᕼTᔕ, 𝔊𝔯𝔞𝔭𝔥𝔦𝔠 𝔐𝔬𝔡 : ℜ𝔢𝔣𝔩𝔢𝔠𝔱𝔦𝔬𝔫𝔰, 𝔐𝔬𝔱𝔦𝔬𝔫 𝔟𝔩𝔲𝔯, ℌ𝔇ℜ, 𝔅𝔩𝔬𝔬𝔪, 𝔄𝔪𝔟𝔦𝔢𝔫𝔱 𝔒𝔠𝔠𝔩𝔲𝔰𝔦𝔬𝔫...

    I doubt that there's downloads of these shaders, since the creator seems to be inactive. However, you can install ReShade in SRB2 and play around with the effects it offers. Here's a tutorial:
  11. AlanGab2k9

    Super Form Auras

    AlanGab2009 updated Super Form Auras with a new update entry: v3.1.2b update Read the rest of this update entry...
  12. AlanGab2k9

    Super Form Auras - v3.1.2b update

    Sorry again, I fixed an issue where the I/O system couldn't load the default settings if the SFA config files weren't present.
  13. AlanGab2k9

    [Open Assets] Custom Fire Flower Color

    AlanGab2009 updated Custom Fire Flower Color with a new update entry: v1.1 update Read the rest of this update entry...
  14. AlanGab2k9

    [Open Assets] Custom Fire Flower Color - v1.1 update

    Hello! I haven't forgotten about this addon of mine, so here's an update to CFFC. Changelog: Fixed a bug in the I/O system where your settings would be overwritten if someone else changed their Fire Flower form color. Reworked the text that appears when using the fireflowercolor command...
  15. AlanGab2k9

    Super Form Auras

    AlanGab2009 updated Super Form Auras with a new update entry: v3.1.2a update Read the rest of this update entry...
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