Ancient Grove:
- Patched a major skip near the half pipes
- Fixed mid textures in the second shortcut not having the "Solid Mixtexture" tag

Flower Mountain City:
- Adjusted waypoints near the end of the level to (hopefully) prevent players from skipping the finish line
  • Fixed finish line not extending on Ancient Grove
  • Added NoVisitNeeded = true to the soc until i have a complete cup
  • Cool!
Reactions: Diggle
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