FrostMaps (Techno Base, Lava Shelter and Asteroid Coaster added!)

FrostMaps (Techno Base, Lava Shelter and Asteroid Coaster added!) 6.0

Heya, it's been a while since last update?

This time, in the map packs biggest update so far, which includes 3 new Race maps:

Techno Base
TechnoBase_PICTURE.png

Returning map from advance 2 map pack i made for SRB2Kart, which features similar layout and bridge gimmick, but with more visual flare and added obstacles to make it more challenging.

Lava Shelter

LavaShelter_PICTURE.png

Map based on level from Shadow the Hedgehog,. A tricky map that features a gimmick that changes the layout for the last lap.

Asteroid Coaster
AsteroidCoaster_PICTURE.png

Map based on level from Sonic Colours. Probably hardest map i have made so far, you'll need to really focus on this roller coaster like layout to finish in the first place.

Update also includes multiple changes and fixes for previous maps in the pack:

FIXES:

Leaf Forest:

- Fixed part of the map geometry where you can get stuck, when trying to get Mine capsule.
- Changed Item boxes into Ring boxes in trick panel route and added fences.

Hot Crater:

- Adjusted waypoints in the large cylinder room to fix the position problem there.
- Fixed problem, where if you use ring launcher at the start, you skip the first lap and cannot then finish the race.
- Added deathplane, so you can't skip circular room before the 3-way split section.
- Moved first checkpoint into earlier part of the map so items can spawn before the first shortcut.

Ice Paradise:

- Added deathplane to the under the bridge ramp in city area to stop players skipping parts of the map.

Sky Canyon:

- Adjusted positions of Ark Arrows that were hard to see.
- Added Ark Arrow to the exit of 2nd shortcut and respawn line to stop players accidentally going wrong way.
- Changed textures for pillars in finish line with the advance 2 pole textures.

Death Ruins:

- Fixed typo on the musicdef for Death Ruins music tracks.

Misc:

- Added Brightmaps for the warning signs used in Hot Crater, Techno Base and Lava Shelter.



That's all for now.

see ya!
- Fixed music conflict between base games Hot Crater and Frostmaps Hot Crater act 2.
- Added TIme Trial starting position for Sky Canyon
- Adjusted Aquarium Park's title card text
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Fixed game crashing when loading Death Ruins
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Heya, it's update time again!

This update brings over the Sky Canyon map i made originally for srb2kart, now updated for Ring Racers!
Out all of the maps based on Advance 2, Sky Canyon has seen the most changes from it's original version and is overall more tougher to race on.

Besides that because v2.4 is finally released, this update adds checkpoints for every other map in this pack and some additional changes (full details on change log).

Leaf Forest:

- Added checkpoints for the Ring Racers version 2.4
- Lap count changed from 3 to 4 laps
- Additional decals added and some of the textures are edited
- Added additional rings and ring capsules give more rings
- New alt route added and parts of the layout has been changed

Hot Crater:

- Added checkpoints for the Ring Racers version 2.4
- Additional decals added
- Adjusted lightning in the indoor areas with lava
- Added additional rings and ring capsules give more rings
- Waypoints fixed for the large cylinder area
- Charaters won't move and bump each other after crossing the finish line, so players don't die after finishing the race and lose their positions

Ice Paradise:

- Added checkpoints for the Ring Racers version 2.4
- Lap count changed from 2 to 3 laps
- Added additional rings and ring capsules give more rings
- Layout has been adjusted to be shorter
- First two turns from the finish line have been redesigned
- City area has been optimized for better performance in software
- Area before windy ice road has been changed

Aquarium Park:

- Added checkpoints for the Ring Racers version 2.4
- Added new shortcut with tripwire on the first underwater section
- Made downward springs bigger at the end of first underwater section
- Adjusted trickpanel section close to the first indoor area's entryway

Death Ruins:

- Added checkpoints for the Ring Racers version 2.4
- Added additional rings

That's all for now, see ya!

Attachments

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Heya, it's update time again!

This time i'm adding map called Death Ruins to the pack, which is based on level from Shadow the Hedgehog. This map is a little more tricky than my previous maps so drive carefully!
ringracers0081.png


That's all for now.
See ya!
Heya, update time!

This patch adds new upgraded visuals and small layout changes to Hot Crater and both it and aquarium park has been optimized to run better on 'SOFTWARE' mode. Also every Advance 2 map has a custom position music and every map has smaller fixes added.

That's all for now.

See ya!
Heya!

This is a small update for Ice Paradise Act 2 that fixes small patch of offroad at the start of winding icy road close to the finish line, which was accidentally tagged as deathpit.

That's all for now, See ya!
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Reactions: Saturn's Ring
Just adding a quick hotfix to add missing musicdef for Ice Paradise Act 2.

That's all for now, see ya!
  • Cool!
Reactions: Saturn's Ring
Heya, it's update time!

3.0 update includes a Act 2 of Ice Paradise, which is based on my map that i created for SRB2Kart. The layout is mostly the same like in v1, but it has some twists that make it more fun and challenging.

Update also includes these changes:

Leaf Forest:
  • Added fences to the turn after the underwater section
Hot Crater:
  • Added some optimization to make map run better in 'Software'
  • Added some scenery
Aquarium Park:
  • Added some optimization to make map run better in 'Software'
  • Added some scenery

That's all for now.
Happy Holidays!

Attachments

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Heya, i did one more update to fix and tweak couple more things.

I mainly added more deathplanes so you don't get stuck, checkpoints to make Bots not get stuck in switching ramp section and fixed wrong road signs in Hot Crater.

That's all for now, see ya!
  • Cool!
Reactions: Saturn's Ring
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