nitro_the_hedghog said:city escape.
SRB2WikiSonicMaster said:Some of the normally-good areas turned into cheap death traps when translating it to SRB2.
Morph said:Erm... just skip score screen?MITH said:There is no need to make separate stages for the switch characters thing, I think it can be done with linedefs and stuff, also, in netplay, I don't want to wait 15s for every minute of gameplay.
SRB2 WIKI: Linedef Type 71 said:Tag this to an Exit Sector (Sector Type 982) to exit to a custom level if it's not Race mode, overriding the one set in the map header. The map number you go to is indicated by the front sector's floor. Additionally, if the control linedef's bitset is set with the "No Climb" flag (value 64), the game will skip the score tally screen when switching to the new map.
I'll Begin said:I am totally against any ideas of changing the propotion of the stage. It 's better when the stage is actually the correct proportion.
I find this stage not cramped at all actually. It's the perfect size for an indoor stage IMO
SRB2WikiSonicMaster said:I'll Begin said:I am totally against any ideas of changing the propotion of the stage. It 's better when the stage is actually the correct proportion.
I find this stage not cramped at all actually. It's the perfect size for an indoor stage IMO
Though the stage has potential to be really awesome, and is somewhat fun, it was just ported really badly as of now. Yes. Glaber Syndrome. :P
The platforms just come out of nowhere in SRB2. The thing is, is that in SA2, you could see it and quickly catch yourself with the A Button. If you just fall off without jumping, you can't do anything. Leaps of faith don't work in SRB2.
MITH said:SRB2WikiSonicMaster said:I'll Begin said:I am totally against any ideas of changing the propotion of the stage. It 's better when the stage is actually the correct proportion.
I find this stage not cramped at all actually. It's the perfect size for an indoor stage IMO
Though the stage has potential to be really awesome, and is somewhat fun, it was just ported really badly as of now. Yes. Glaber Syndrome. :P
The platforms just come out of nowhere in SRB2. The thing is, is that in SA2, you could see it and quickly catch yourself with the A Button. If you just fall off without jumping, you can't do anything. Leaps of faith don't work in SRB2.
Ok, now I get what you're talking about, you mean the pit at the 2nd screenshot, right?, dont worry, that will be fixed with custom camera angles or something like that, I did something similar in the old version, I just forget to add it this time.
Ash said:Seems too empty.
MITH said:Work in Progress.
I'm going to reupload this image every few days, stay tuned to see my progress on the Rouge section.
Chrome the hedgehog said:I totaly forgot about this, I thought you left or something.
MITH said:Ash said:I totaly forgot about this, I thought you left or something.
Totally sorry about that, been busy and lost some interest in this, but now I found some time and I want to finish this ASAP