More videos, Mad Gear Zone:
Act 1 http://img525.imageshack.us/img525/4070/2481.mp4
Act 2 http://img266.imageshack.us/img266/1859/5887.mp4
Act 3 http://img410.imageshack.us/img410/5430/4520.mp4
Boss http://img714.imageshack.us/img714/2785/1183.mp4
Special Stage 1 http://img245.imageshack.us/img245/6924/6812.mp4
I agree because really the first adventure would have been much better without big for three reasons. 1) he really didn't affect the story much and things would've been fine without him. 2) he's a fat retarded cat who can't even think straight most of the time. 3) his best friend is a frog.Yes, provided they don't include stupid crap like Big again.
Well, maybe it's because one homing-over-deathpit section does not suddenly break the whole game? You can think what you want about the rest of the game, but the existence of this small section certainly doesn't make Sonic 4 a bad game.ACT 1: 2 mins. and 16 seconds in.
WHAT THE HELL DID I TELL YOU?!
You had to use the homing attack in order to move across a bottomless pit.
ADMIT IT! I WAS RIGHT! The function they wanted to throw in was homing across a bottomless pit. I CALLED IT, but you ignore me as some nitpicking classic fanboy.
ACT 1: 2 mins. and 16 seconds in.
WHAT THE HELL DID I TELL YOU?!
You had to use the homing attack in order to move across a bottomless pit.
ADMIT IT! I WAS RIGHT! The function they wanted to throw in was homing across a bottomless pit. I CALLED IT, but you ignore me as some nitpicking classic fanboy.
Remind us when we denied this, and why it's a big deal.
WHAT THE HELL DID I TELL YOU?!
You had to use the homing attack in order to move across a bottomless pit.
ADMIT IT! I WAS RIGHT! The function they wanted to throw in was homing across a bottomless pit. I CALLED IT, but you ignore me as some nitpicking classic fanboy.
Maybe you missed them, We didn't get to see all of the SS you know. Plus I saw a small glimpse of a "!" in a circle near the end of the emerald stage. So maybe that was it. Plus it IS the first stage! Like in SRB2 the only thing that you have to worry about is time for the first Special Stage.WAIT. Where are the Goal Traps? That's it? The big bad problem is TIME?
Again, first Special stage! It like complaining GFZ1 is too easy and needs to be harder.Wow. Talk about lame and challenge-less.
How is this unfair per say?But homing over a pit? You can't help but say that's unfair.
Can you bring up a point that matters?You had to use the homing attack in order to move across a bottomless pit.
ADMIT IT! I WAS RIGHT! The function they wanted to throw in was homing across a bottomless pit. I CALLED IT, but you ignore me as some nitpicking classic fanboy.
You don't seem to notice the fact that he's jumping with them, and not "holding right to win".Still holding right to win... The cogs you operate are practically useless..... Gleugh.
Weren't you the one wanting Super Sonic?Same stuff..... Sam---- Holy... Are those Emer....? SUPER SONIC? In regular levels?! Huh..... That was a cheap thrill...... Level was still way too easy to beat.
Unoriginality is the worst thing ever, right?Huh... Well, chasing after him... Too much like Advance 2. Well. I see what they did there. Some of the balloons over inflating were something of a surprise.
There's Goal traps later on, and I saw some in that video. It might seem like a strange idea to you, but it's the first special stage, where it's meant to not be overly difficult.Special Stage:
WAIT. Where are the Goal Traps? That's it? The big bad problem is TIME? Wow. Talk about lame and challenge-less.
You'd get something if you'd stop bitching over small little details, especially when you haven't played the game.Well... Do we get to see the E.G.G. Base soon? I want confirmation on whether I will like SOMETHING out of this besides some of the level aesthetics and some enemy animation.
ADMIT IT! I WAS RIGHT! The function they wanted to throw in was homing across a bottomless pit. I CALLED IT, but you ignore me as some nitpicking classic fanboy.
Yes, I am aware of bottomless pits in the classic games, but they weren't THAT bad. And they did provide some difficulty then. But homing over a pit? You can't help but say that's unfair. ESPECIALLY with a Slicer at the end of the chain.
Of course it'd be easy to beat. Super sonic made every stage too easy to beat.Same stuff..... Sam---- Holy... Are those Emer....? SUPER SONIC? In regular levels?! Huh..... That was a cheap thrill...... Level was still way too easy to beat.
Or Sonic & Knuckles Boss 1/final boss...Boss Battle:
Huh... Well, chasing after him... Too much like Advance 2.
Here they are. Sonic 1 first emerald stage was about this much challenge to be honest.Special Stage:
WAIT. Where are the Goal Traps? That's it? The big bad problem is TIME? Wow. Talk about lame and challenge-less.
Yes, also note the fact that he couldn't go UP like that, and had to fall back down to proceed.[image]
Hey look at me! I'm SPIDER HOG! I can walk on walls! Look at me go!
ACT 1: 2 mins. and 16 seconds in.
WHAT THE HELL DID I TELL YOU?!
You had to use the homing attack in order to move across a bottomless pit.
But homing over a pit? You can't help but say that's unfair.
Oh, and by the way....
Hey look at me! I'm SPIDER HOG! I can walk on walls! Look at me go!
Oh, and by the way....
Hey look at me! I'm SPIDER HOG! I can walk on walls! Look at me go!
Anyone else notice that Mad gear act 3's video is more blurry then the others?
EDIT: and WOOT 50th page!