Draykon said:One word: Photofiltre
It's what I use: tolerance variable, a bunch a nice effects. Good enough for me.
I either use PSP 9 (paint shop pro 9) or Neopaint
Draykon said:One word: Photofiltre
It's what I use: tolerance variable, a bunch a nice effects. Good enough for me.
Hopalongtom said:I've played the DEMO of Sonic the Hedgehog (Sonic next-gen) and they havn't really improved from the Sonic Adventure Gameplay AT ALL!!
Super mystic sonic said:Hopalongtom said:I've played the DEMO of Sonic the Hedgehog (Sonic next-gen) and they havn't really improved from the Sonic Adventure Gameplay AT ALL!!
YYEEEESSSS!!!!
Finally a new SA! The greatest Sonic game ever played, now even better!
Anyway, the level in the screen really isn't that long. I believe we're gonna make huge robots that chase you at a near-Sonic speed. The levels are gonna look like this: First you enter the level. You're gonna fight against numerous enemies, you'll jump from place to place, and use lots of springs. Some rails and trail of rings will be made for shortcuts. The springs are the main ways. At the end of the level you'll run between 2 robots on a straight path. Your thok will nearly not speed you up. The robots are slightly faster then you are, and they are undestroyable. Hit the boost pads, rails, and trail of rings to stay in front of em. Finally you'll hit the egg-sign and hit something that shoots you out of reach from the robots.
Sounds good? Well, lets say its possible to make this, but there's gonna be some good SOCcing and level making skills needed. Rails' ARE possible, and SRB2 riders proved that. We just need a better texture, and the rail should be more thin.
Dash the Hedgehog said:Approximately how much percent complete is this WAD/Mod?
Ashura The Hedgehog said:I wonder why they named it Sonic The Hedgehog instead of Sonic Adventure 3??
RgxSuperSonic said:If this is possible, let me know so I can make grinding sprites.
I'm working on the back-side running sprites now, it should be completed either monday or tuesday.
Also, about the chasy robots thing, I have an awesome idea for the second level to accomplish that but, I want to get Kingdom Valley completed before we just go on to another level.
Super mystic sonic said:RgxSuperSonic said:If this is possible, let me know so I can make grinding sprites.
I'm working on the back-side running sprites now, it should be completed either monday or tuesday.
It is possible to make rails. All you need to do is make a floating rail-like path that has the speed boost option. This will make you roll over the rails. Can make differen't sprites for it, sorry.
RgxSuperSonic said:Ashura The Hedgehog said:I wonder why they named it Sonic The Hedgehog instead of Sonic Adventure 3??
I wonder why as well, the name would fit alot better since there is 3 hedgehogs that are the main characters.
Hopalongtom said:RgxSuperSonic said:Ashura The Hedgehog said:I wonder why they named it Sonic The Hedgehog instead of Sonic Adventure 3??
I wonder why as well, the name would fit alot better since there is 3 hedgehogs that are the main characters.
The confirmed playable charactors in SONIC Next Gen are:
Sonic the Hedgehog
Shadow the Ultimate Lifeform
Silver
Tails
& Blaze (not sure wether they mean Blaze the Cat or someone else)!