Can you please show us Super-SA Sonic absolutely OBLITERATE the final vanilla Srb2 boss?
Pretty, pretty p l e a s e .
What's with you guys wanting to cheat Super Sonic into bosses? Oh well. By the power of haxx, EGGMAN! YOU'RE FINISHED!!
The truth is that I really admire how skilled you are with SA-Sonic, it shows that when you know how to use the character you can do wonders.
I do like making GIFs fun to watch when I can!
I think SA-Sonic ran faster when staying grounded, right? Can he outrun the train in
Logarithmic Train Zone like Metal Sonic can?
Despite SA-Sonic being the faster on the ground than any of the vanilla cast, the answer is for some reason no.
Honestly, I'm practically praying that Frostii releases just this simple patch before release, since my showcase videos revolve around XMom, and I wouldn't want to showcase SA-Sonic all bugged up. Hahahaha
Hope so too! There's already 3 mods I know of people are looking to update mainly for SA-Sonic. The future's looking bright!
as of now, are you thinking about something like Adventure Tails, or the like? (also, 2 side-questions, 1. Are you ever considering make a more controller/simple-friendly version of SMS? 2. What's your opinion on the Adventure games?)
0: Thinking about it? Sure. Actually planning on doing anything, for now, no. We're very focused on what's right in front of us.
1: I'm torn on what I wanna do with SMS. It'd become a whole remake if I actually implemented every idea that came to mind by now.
2: They're both games that left me fulfilled and excited for what would come next. In terms of potential, I think the Adventure series have the most to tap in out of any Sonic games, so naturally I still want to see more.
Did that one gif just have the phrase "Hey you! It's time to speed up!" for his power sneakers? Does that mean he gets the Adventure music for it and invincibility?!
Yes.
I don't see anyone talking about, you know, christmas?
Welcome to the SA-Sonic thread.
Not the Christmas thread! But hey, merry Christmas anyway!
Cuz i'm running low on stages
seriously the only stage addon i have is the sonic 06 one
I linked 3 ULDC levelpacks in my last post. But if they're too unofficial for you, try the OLDC packs instead.
https://mb.srb2.org/forums/official-level-design-contest.32/
Or try
SA genysis, Station Square and Windy Valley are pretty cool to run through!
I really like that little thumbs up icon for encouragement, too! I don't remember what button does encouragement, though. It'll be easy enough to figure out!
It's spin. Don't worry about remembering that, you get a prompt when encouraging is applicable!
Yeah Neo really faulters in more platforming heavy areas what with him being more slippery and junk
Meanwhile Adventure Sonic can get creative and find shortcuts with his skillz,and while Mario is by far the slowest his huge moveset can really open a lot of paths if you use it well
Plus his speed is actually a boon since he can be more precise while platforming
I also think Adventure Sonic's got an edge on Neo Sonic. Neo's arguably worse than the vanilla cast. But even if SA-Sonic's faster than Neo, that doesn't translate to the air. He has to sacrifice and build speed every time. On high-level play, that's huge, and leaves room for other characters to catch up.
SA-Sonic gets going fast, but Neo has more powerful opportunities to keep his speed going. But ultimately, I think SA-Sonic's versatility tips the scales.
Mario's a different story. Dude's more versatile than even SA-Sonic, leading to stuff like this.
When powerups like the cape get involved, Mario's definitely got the edge in most cases.
But hey, all the powerlevel and feat scaling should be measured by you guys when he comes out!
Merry Christmas, y'all!