SRB2 Chaos Twilight V2b Released! (Page 15 news)

Status
Not open for further replies.
That was only in Magma Cavern Boss stage when we was in flyer3f's server playing it. Just got to find it, and then fix it. but thanks for small feedback.
 
Sorry to bump this topic, but a big announcement.

Chaos Twilight Beta 5 is out now! Check out the recent updates, and new download link on the first post of this topic :P.
 
SonicTheDalek said:
When I beat the boss in Icy City Zone Act 3 the game crashes when trying to find a non-existant map. :\

Oh damn, I only just spotted that. thanks for the heads up.

Check the first post of the topic again. It has the fixed link.
 
Now we get a different error

SBR2 Error said:
One of you FOFs with a tag of 7 has a top height less than the height of the bottom

You think maybe you want to fix that sometime?

EDIT: Oh yeah, oops! It's after you clear MMZ3.
 
On what stage? please say the stage next time as I don't understand of what level the error it's on.
 
Chrome the hedgehog said:
I beleive that is after metal mechanism, which is not a very good level IMO.

Well your opinion's your opinions. I may make edits of the stage. Personally I think it's a good world =P
 
I have finished editing my feedback; it's on page 4 in this topic. I don't want to make a new post each time I get the latest beta, so I edit my post instead.
 
Ok, why not in future just give the feedback of the latest stuff I put in the mod. It would of been much easier.

Edit: I found the feedback. Thanks for that. I might make Metal Mechanism act 3 a bit bigger, but that's how the design was meant to be like. But yeah, I'll do a few tweaks to it.
 
Kuja said:
Patience. It has only been a few weeks since his last post, and it takes time to make a decent map.

Correct, I have not canned the mod at all, and I'm not going to either. Due to college work, and real life events, the project has been a small bit delayed. When summer starts is when I'll be starting more work on world 6 in my level pack. After all of what I've done, I'm not canning this, so don't worry about it :P
 
I thought I'd give some of you guys some news of what's happening in beta 6's production in the mod.

Basically I've done a few things. Metal mechanism act 3 has been totally revamped & completed. Here is a screen.

http://img521.imageshack.us/my.php?image=srb20107uh8.png

You'll find out the difficulty of the stage when I release it :P (it's not majorly hard, but hardish)

A new title screen background is in development.

- Bits of Sand Kingdom act 1 is in development (I'll either get a screenshot tonight, or tommorow night depending when I'm going out)
 
Quick Update time.

Ok, another update for you guys (not a release, but some stuff to say, and pictures)

I got some screenshots of the first act of Sand Kingdom. There are 4 to look at down below.

http://img58.imageshack.us/my.php?image=srb20109by5.png

http://img528.imageshack.us/my.php?image=srb20110ij7.png

http://img528.imageshack.us/my.php?image=srb20111vm6.png

Note: rings were removed off the quicksand.

http://img58.imageshack.us/my.php?image=srb20112eb3.png

And also, I made a new spring. The Orange Spring. It is powerful than the yellow spring, but weaker than the red spring. It can go up to roughly around 630 francunits. Here is 2 screenshots of it.

http://img58.imageshack.us/my.php?image=srb20113ni8.png

http://img58.imageshack.us/my.php?image=srb20114yy5.png

It will appear in certain zones. Although at the moment, Magma Cavern act 1, Mineral Valley act 2, and Metal Mechanism act 2 are the only stages which have them in there at the moment.

Comments/feedback is welcome on the pictures.
 
Hmm, in a few areas, it does look a small cramped, although it wasn't as cramped as it was in development before I put the screenshots on. I'll make the pathways bigger, especially the staircases. The beginning part seems fine in my opinion however.

To be honest, about the enemies, there's not many in the beginning. Sure I need to remove a few in the cave-like area, but other from that, there isn't much enemies there at the moment.

Thanks about the feedback of the Orange Spring GS. You can also use the red & yellow springs too, sicne it's not a sprite replacement, it's custom this time round ^_^

Thanks for latest comments though.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top