I played the mod several revisions ago on Nvidia hardware and loved it! But attempting to run the current version again and running into issues.
When attempting to run the program under Windows, encountered the following error on 1.6.1. When enabling -openvr flag or in VR options menu. No error with pancake modes.
Copied from the log,
VR Compositor obtained successfully
VR Compositor recommended width: 2016, height: 2240
I_Error(): Hardware driver: Error compiling vertex shader 0
ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON
ERROR: 1 compilation errors. No code generated.
This is with using Windows 10 22H2 on an AMD 6900XT, latest drivers. Replicated under a new install of Windows 11, latest drivers, and Steam/VR on a spare drive. Exact same error.
Also when attempting to run the VR1.6 binary under Linux, get the following issues when using a compiled version of the base game, not flatpack/snap.
Terminal Output,
./srb2kart: error while loading shared libraries: ../libs/openvr/libopenvr_api.so: cannot open shared object file: No such file or directory
Linux edition is using the same hardware, fresh install of Kubuntu 22.10 with latest fixes. Compiled the base game using an assistance script I found, but runs fine with the standard binary that was compiled. Played for a whole evening on server with complex modlist and many folks. No crashes on my end with the standard binary.
Run into the dependency issue when attempting to execute the VR binary, and I may just be a dumb dumb on the Linux portion. But couldn't find references to libraries being placed in such a folder except within the build folders for the script compiled supporting files. Manually had added it as best I could find, even trying to register it within the system where it seemed to be looking for it, and several other standard library locations. But I am not familiar with the heavier side of Linux and how the library dependencies or compiling is handled.
Again, love the work you've done and been happy to use it in the past. Just any help would be appreciated! :)
If you need any more information, let me know.