sonicfreak94
Member
Woo, my water camera distortion thing got in! ^_~
First: Not really a huge issuesurfingpika said:A few comments. From what I could test, this was definetly an amazing job. However, in mario mode I have a few comments. First, in all of the mario games, mario is the size of the goombas and koopas when small. However, you have Sonic as smaller as the goombas. Second, Time up does not seem to deduct a life, and mario mode goes nowhere on game over. Third, it is possible to get stuck behind the ring magnets unable to escape. Finally, are the ring magnets supposed to steal the opposing team's rings?
surfingpika said:
Here's the screenshot. I have found no way to escape this spot short of suicide. This glitch doesn't seem to happen when the magnets are not taking rings from you, but I haven't tested if running out of rings would let you escape. Also, sorry about the console bar, but I can't seem to get the bind command to work, as you can see.
Hm, might that be because nearly no one hosts ShufflarB2 games?armonte the hedgehog said:the netplay is not working im using windows XP no servers show up can u help me please!
Seconded.Blue Warrior said:Strange, ShufflarB2 never crashes for me.
chibi said:i like this mod.
but when i plaz rings mode flz the rings to a wall.
Shuffle said:Emerald Park Zone (Darkwarrior)
What is your reasoning behind this? This is normal SRB2, with a ton of extra stuff. How is this any worse than normal SRB2? I mean, wonderful special effects, extra levels and gametypes, extra things to place, etc. What the heck is wrong with it?Not so supervirus said:Call me insane but... i was realy not impressed not even a little or the size of a cell. i really didnt like it.
Because that's only on ONE SCREENGround The Fox said:Because works correctly only in netgames.