TheDoctor
Member
@pixel you aren't demanding, you are suggesting, which is one of the things I encourage. Well, I know how to execute that, but it will take up quite some time for me trying to figure out the average time a player will get to a certain point due to everyone playing differently (ie. I can beat the new mach speed section in Manray in less then 8 seconds, take another look at that gif. ). The 2d/3d switch might be implemented IN SHZ'S act 2 though.
@doun well I want to keep the Sky level separate from other levels, but good idea.
So what I think now is this:
Sky Highway/ Heaven Speedway Act 1 = Challenging platformer
Act 2 = Mach speed the whole way. About a minute or more long mach speed level, non-stop high speed action with platforms, and obstacles with alternative paths. Checkpoints included.
Also, @hex, what's SHTH Zone?
Edit: oh, actually that gif is a bit outdated.
@doun well I want to keep the Sky level separate from other levels, but good idea.
So what I think now is this:
Sky Highway/ Heaven Speedway Act 1 = Challenging platformer
Act 2 = Mach speed the whole way. About a minute or more long mach speed level, non-stop high speed action with platforms, and obstacles with alternative paths. Checkpoints included.
Also, @hex, what's SHTH Zone?
Edit: oh, actually that gif is a bit outdated.
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