Sniperific
Member
Ok i tested the level out and i really enjoyed it until i got to the blue texture part, then i just quit. please remove the cheapness from the level.
Django Urikashima said:I don't see what's so hard about it.
To solve this, don't run into it, JUMP into it.
And that's the thing. It's do-able, you just have to think about what you're doing and how you do it.
I know but can you imagine what would happen if I made a level like this?SRB2WikiSonicMaster said:It's not really hard. It's just cheap.
Ow man. Did I at least make one good level?SRB2WikiSonicMaster said:It would come out terrible?
Did I make an adequate one?Ice said:Depends on what you mean by "good".
SRB2WikiSonicMaster said:OK, how were we supposed to figure that out? Just because we made a mistake in thinking does not mean we should be punished with our character dying. Analytical maneuvers do not make a Circuit race. While analytical maneuvers can make an awesome Single Player stage, we still shouldn't be forced to do it a special way so we don't inevitably die. Carnival Night Zone Act 2 anyone?
SRB2WikiSonicMaster said:If we have to experiment to actually complete a CIRCUIT stage, that's bad.
Django Urikashima said:That is your opinion, and I have my own.
SRB2WikiSonicMaster said:If we have to experiment to actually complete a CIRCUIT stage, that's bad.
Sonicandtails218 said:SRB2WikiSonicMaster said:If we have to experiment to actually complete a CIRCUIT stage, that's bad.
The iconic Circuit levels are the Sonic 3 levels-that's where the idea comes from. And if you want to try and tell me you win at them by holding right, then you apparently don't know how a circuit level should be.
Sonicandtails218 said:SRB2WikiSonicMaster said:If we have to experiment to actually complete a CIRCUIT stage, that's bad.
The iconic Circuit levels are the Sonic 3 levels-that's where the idea comes from. And if you want to try and tell me you win at them by holding right, then you apparently don't know how a circuit level should be.
Mystic said:MAPAA - Noxious Wood Zone by SRB2-Playah - 5/10
Okay, this one suffers a bit from what I'm going to call SRB2-Playah Circuit Map That Should Be A Full Single Player Zone Syndrome, or SRB2PCMTSBAFSPZS for short. This is not a good race map. However, with some enemies and some alternate paths and a little expansion, this could be an awesome single player stage.
Mystic said:MAPAF - Magma Mines Zone by SRB2-Playah - 4/10
This, even more than the last one, suffers from SRB2PCMTSBAFSPZS. This does not work in race. Seriously. However, with a lot of expansion it would be an ace single player stage.