Violence/Sex : Games/Media :: Pain/Injury : Old Wooden Playgrounds
Eh. I know analogy is always suspect, but seriously - the situations are very much parallel, and seemingly indicative of a general trend toward obsession with safety (in the US at least - I don't presume to speak to the situation elsewhere).
Yes, injuries and the occasional death occurred on the wooden and metal playgrounds that used to be fairly common. However, on balance one might consider that by replacing them with prefab plastic structures, one merely keeps children from experiencing pain and injury in relatively safe circumstances. On a playground there is generally an adult around, probably with some basic knowledge of how to cope with the usual minor injuries - when that child grows up, there is no guarantee that there will be helpful person waiting around to bail him or her out of danger. Yes, experience is a harsh mistress, but better to learn from her while there is a support net - because it must happen sooner or later.
Similarly, people will run into violence and/or sex sooner or later (all jokes about nerds' sex lives or lack thereof aside
). Gradual exposure to almost anything, however, has far less of an impact than sudden exposure after a prolonged sheltered period; ask any biologist. Again, is it better to have sudden exposure when the parental support net is no longer nearly as strong, or a gradual exposure that the parent is in a position to influence. I would agree that five year olds, to take an extreme example, shouldn't play hentai rape simulators, but in large part I think the age at which sex and violence should be introduced to a person's experience depends on their personal stability and ability to understand what's going on.
All that said, my main view is that attempting to completely shelter children from anything is not only usually futile, but in fact stunts the maturity upon which the well-intentioned feel such exposure should be contingent.
Conclusion for the day: I use too many dependent clauses.