Oh yes, the textures, I'll show many of them tommorow along with GFX as well.
As for the levels, I'm trying to do level themes that haven't been done before, such as a candy-themed level or something. The reason why the mod has not been released is mainly because levels take a long time to make, three weeks of work could only equal one minute of gameplay, it's hard to make a very long and detailed map when you've got a game that's meant for the player to speed through hours of work in 4 minutes...
I do have an almost final list of levels that are going to be included with the beta though. My goal is to release 15 levels with the beta.
Once I release the first beta, I'll touch up things like the starpost and change it from one angle to all angles and other things like that. Beta 2 shall include all cutscenes and touched up sprites. Beta 3 will include new and more touched up sprites. Beta 4 will include completed socs, graphics, and new textures. After Beta 4 is: Dash's World V1, which will include all levels except for NiGHTs levels, and it will not include 3D models. After version 1 I'll keep adding more and more levels and new material to the mod.
Edit: I'll also keep updating Dash as well, he'll go from normal, to high-res, to hand drawn.