The thing that confuses me is that STJr gives us the ability to make a custom character how we want, but then they complain "If you make an overpowered wad (sure I can see the problem here) it wont be allowed on the releases", but then people can just throw it on the MS where it'd just spread. Also you are limited to 1 air ability and the option to either spin or not spin/have a taller hitbox. So that's not much to work with at the moment. I can see why people might want super for many reasons.
1. Characters are already limited enough and don't have much that can make them truely special (Take slowfall for example) Sonic has super sure, but it'd be nice if customs had some sort of extra little thing.
2. Emeralds are practically pointless in coop/SP for one thing, once you get all the emeralds practically everyone goes Sonic JUST to go super and make good use of them. I mean it gets boring just seeing a Super Sonic being the only one running around all over. For singleplayer sure Sonic is suppose to go super and that gives him replayability, the least custom characters could do is be able to get saves in normal SRB2 but not have access to unlocking unlockables.
Can't think of anything more right now, mind is wandering.
1. Characters are already limited enough and don't have much that can make them truely special (Take slowfall for example) Sonic has super sure, but it'd be nice if customs had some sort of extra little thing.
2. Emeralds are practically pointless in coop/SP for one thing, once you get all the emeralds practically everyone goes Sonic JUST to go super and make good use of them. I mean it gets boring just seeing a Super Sonic being the only one running around all over. For singleplayer sure Sonic is suppose to go super and that gives him replayability, the least custom characters could do is be able to get saves in normal SRB2 but not have access to unlocking unlockables.
Can't think of anything more right now, mind is wandering.
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