shiningflare
Member
I figured superflags were already in existence with the castle eggman 2 door that only opens when you have all seven emeralds or get behind it.
That is a sector type called "Trigger Linedef Executor (Emerald Check)".I figured superflags were already in existence with the castle eggman 2 door that only opens when you have all seven emeralds or get behind it.
I believe that that goal should be going Super Sonic in SP then completing the game as Sonic... all in one run, no save/load, no restarts.
Push esc to bring up the menu, or "pause|break" to pause, I didn't say they couldn't pause.I think the one run might be pushing it juuust a little. What if someone needed to eat? They'd have to do it all over again, especially if they're in ERZ.I believe that that goal should be going Super Sonic in SP then completing the game as Sonic... all in one run, no save/load, no restarts.
YESNo continues though would be good. Yeah. Complete SP with all emeralds as Sonic to unlock custom supers. And make the "Have all emeralds" cheat modify the game dignabbit!
I'd make it rely on the host's save.But what about netplay? Should the joiners only be allowed super if they did the requirements, or should it rely on the host's save file?
Push esc to bring up the menu, or "pause|break" to pause, I didn't say they couldn't pause.
Superflags are a console command kinda like cechoflags. Add certain values together to get the desired outcome. Senku's got the values for it if you look at earlier posts in the thread.I'm not 100% clear on what superflags are .
But you can't even save progress with overpowered wads.No wonder you're called spiritcrusher. But I'm afraid you failed this time. You see, by making you EARN super forms, you prove that you do not need to rely on overpowered wads. Because honestly, Sonic is the hardest to get all the emeralds with.
But Sonic can ALWAYS go super ONCE AGAIN, SPIRITCRUSHER, YOU FAILED!