Wizard Model Edit (player.zip) OpenGL

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srb20208zb4.png

Why do I fail at texturing so much? :(
 
Augg! I still can't get my models to work! I think it's because I'm using the wrong editor: Mdl. Where can I get the right editor?
 
If you're using quake then your problem is you're saving it wrong. When you save it go ti File>Export>To MD2>Save
 
hang on, i'll be trying nitros shadow first :P
good but the spikes arent pointing up enough, next, metal overlord, NO ONE STEAL MA IDEA!
 
Alright, I can't figure it out. This ******* model won't accept any skins! And yes, I am putting the skins as .png. What's wrong with it now?

Here's a screenie of the model:
sceenia9.png
Link: DSS.aqm

EDIT: And yes, I have tried exporting to MD2, this is the unexported file.
 
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