Why did you use a horribly outdated version of Drowned Downtown for this?
Huh, I coulda sworn I used the version I re-downloaded.
It'd help if these files had version numbers.
*Hint* *Hint*
Why did you use a horribly outdated version of Drowned Downtown for this?
Because we want as many Sonic levels as possible to look like Doom levels, amirite?
Because we want as many Sonic levels as possible to look like Doom levels, amirite?
Some of the really detailed rooms in Tortured Planet actually already lag like hell, which is noticeable in ECZ2. Especially the last big room should possibly be somehow modified to not show as much stuff on screen at once.And of SRB2 mappers even put half the detail that Doom mappers do...
...Well, it'd probably lag or something, but it'd still be nice to have some more detail and attention to texture use.
And of SRB2 mappers even put half the detail that Doom mappers do...
...Well, it'd probably lag or something, but it'd still be nice to have some more detail and attention to texture use.
Attention: Use those green plants you added to Sunshine Atoll Zone as stepping stones somewhere. Not only does that add a bit of gameplay and gives the plants a purpose besides decoration, you would also beat Blade to the punch with doing so :P
He "ripped it off" without even knowing you did it too, since you never released that level. Also, you would be the one ripping off from him if you used his plants, wouldn't you?Hey, he already ripped off my water wave idea. :(