Phantom
9999 damage.
Hmm... I hope that it looks like this:Kick reasons!
I found this while messing on Cue's Sepwich.
Hmm... I hope that it looks like this:Kick reasons!
My turn:
1) Sonic should have some kind of boost ability
2)Tails and knux should have superforms in single player
3)When Tails is swimming underwater, he should have swimming sprites instead of flying sprites. (Like in S3&K.)
3) I agree but I don't think the game can detect when the player is "flying" underwater to switch to different sprites. (I could be wrong)
I suddenly have a horrible mental image of HMS123311 going crazy.SuperAbility = 3 (Berserk (Able to use all superability + use special shield that has all the shields mixed together.(I hope people know that this one is a joke)
He does, in fact, he has two. They're called "Thok" and "Spindash."1) Sonic should have some kind of boost ability
If (player=Tails & underwater=yes & on_floor=no); then: change player's state to swimming.
Cool, that answers that question.犬夜叉;663502 said:And come on, Knuckles isn't even finished yet. So...
犬夜叉;663502 said:And come on, Knuckles isn't even finished yet. So...
1) This is not Sonic Rush... It is based off the classic Sonic Games
2) This would be unfair for Sonic. I mean, what would be Sonic's reward for beating SS7?
3) I agree but I don't think the game can detect when the player is "flying" underwater to switch to different sprites. (I could be wrong)
Same with Tails. Personally I would absolutely prefer it if he swam underwater, but I've accepted that spriting that is simply not going to happen.Knuckles is, for all intents and purposes, finished. He's as close to being finished as he'll ever get, in other words.
(paraphrased there)Srb2kirbyo said:If Tails and Knux had superforms in SP what would be Sonic's incentive for clearing SS7?