Cool. Is it okay if I post this on a forum I frequent, dcemulation.org?
no, wait until v2.0.5 is out and I compile a new binary of it
Cool. Is it okay if I post this on a forum I frequent, dcemulation.org?
Okay, no problem, and thank you.no, wait until v2.0.5 is out and I compile a new binary of it
Well, no matter what I do...
(insert image here)
I get this error. I have no idea what the problem is. I have r_opengl.dll, and I used both the launcher and a bat file to run it in OGL with the -console and -doom perimeters active.
Does the SRB2 v2.0.4 OpenGL built with MSVC6 prevent C-Fail from happening ?
I have a question, can I replace the original EXE with the 2.0.4 OGL port?
the OGL port EXE will cause some type of "bug" in the software mode?
Well..SRB2Mac crashes when entering full screen. Any reason why?
Hey, I'm running the mac version and whenever I beat the 2nd boss (the one in Techno Hill) it crashes and says "Critical Error Out of Memory in P_CreateBlockMap"
What does this mean? Is there something I can do for it not to crash, or is this a bad port of the game?
Well, the thing is I JUST downloaded it today and it does that. I got it from this site. If this one is a bad one, where should I download the new one?