I'll Begin
🐑✨
Oh god, this is all moving faster than SADX hacking did! The possibilities are amazing.
Oh god, this is all moving faster than SADX hacking did! The possibilities are amazing.
Also, unrelated, but I stumbled across this too http://youtu.be/o3Q06KX06QM
http://www.youtube.com/watch?v=r-mS3tiWeCM A new video from Samo, showcasing a graphic overhaul and breakable objects.
When Sonic is designed to do absolutely nothing but going fast in a straight line, level design by nature is extremely difficult: Sonic is completely uncontrollable at high speeds and at such speeds cannot require much input from the player; when slowed down he's floaty and stiff, unsuited for anything more than simple block platforming.It's already looking promising. I imagine designing a compelling stage for the Generations would be difficult.
me said:This is a Sonic Generations level import. This was recorded with the trial version of FRAPS, as I recorded this on my laptop, which does not have the full version of FRAPS.
As you can see, there is no GIA rendered, and the textures are crap. The water is solid because I do not know how to make water. The camera has been modified for better viewing.
This is a very early version, and until I know how to make water and other things, Peach's Castle will not be updated.
Oh, and there is a secret somewhere in the level. It's an extra life. Go and try to find it.
This runs way, way, wayyyy better than the hub world. My laptop can run the hub world at ~15 FPS while it can run this level at a solid 60 FPS.
Download: http://www.mediafire.com/?838i5h1pci28qv4