Ok, this fight has really got to stop. You're being really stubborn about this 742mph.
You can't deny it's just an eggmobile that is very annoying to defeat. It's basically an eggmobile with different ways to shoot you. At most this should just be a badnik design that would take one hit to destroy.
I can and have logically denied that my boss is just an Egg Mobile. It has a different strategy (get close after it attacks, quickly run away, dodge each attack with a different movement pattern, etc.), different attacks (rotary attack, explosion cloud, turretfire, shrinking, throwing its shield), a different method of damaging it (deplete its shield by encouraging it to attack more, then quickly run up and hit it before it recharges), and is in general a different boss. I suspect that if the sprites were unique from the beginning, you wouldn't be insulting it by calling it an Egg Mobile, because it really isn't. I'm not the one being stubborn here. I'm backing up my conclusions with logic. I'm not making unexplained and indeed unexplainable accusations. And as for turning it into a badnik, how exactly would you propose to condense all of its abilities into a single enemy with one attack? You probably just said that because I proposed downgrading the steampunk Metal, so now you're trying to start a pointless downgrading war that will ultimately go nowhere. Don't try to deny it, I've seen newbies do stuff like that before, and even did it myself when I was as new to the MB as you are.
...I really don't understand how you think. You don't put any real pride in your work, do you? You dismiss everything you've made as (insert overly profane insult here) because there's some insignificant flaw that nobody but you cares about. I don't remember anyone mentioning the fact that DK used the basic Egg Mobile thinker or any of the other things that you said about him in their reviews of Dumbventure, and that can only mean one thing:
other people approve of your work more than you do! Somehow, you, the designer, the only one who can truly appreciate the thought and effort put into constructing your creation, have failed to get as much out of it as the players, who are usually the ones who don't get very much out of a single boss or level other than "Eh, I liked it". I'm sorry, but I just have a hard time grasping how the relationship you have with work as complex as what you create can exist.