Played the recent version.
Jade Flower Act 1: 1/10, nothing has changed within the releases, except for a thok barrier fix, but you sky is badly glitched up. You need to fix this.
Jade Flower Act 2: 1/10 a point added because it is just playable, but it still suffers the same problems I said in my last post except the unplayable bit which is now playable. But it's extremely cramped, full of ring, enemies in tight spaces & your capsule can be destroyed during the boss fight...
Twisted Paradise Act 1: 1/10 for the fact that you copied parts of design of Techno Hill Zone Act 1. I could easily tell just by playing it. Sure, it's good to look at some ideas, but completely copying it I don't think it's cool at all. It is also extremely bland, cramped, and the sky heights tend to be different as well as one checkpoint path leads to a dead end.... and you can't complete the stage.
SkyBound River Act 1: 0/10 The level is bland, cramped and the thok barrier does not work. I can walk out of it. I don't know what else to say really.
SkyBound River Act 2: 0/10 Same as 1st act, except I can actually find an exit in like less than 30 seconds.
Magma Core Act 1: 0/10 nothing there at all except the red dimension outside the level which you can actually get out of the level boundries. The Magma doesn't even burn either which is a shame.
Sand Beach: 0/10 same as Magma Core, except with different textures & completely glitched up.
The End: 0/10 a tiny sector with a exit sector. Nothing to offer at all.
My advice: I would scrap this entire level pack. It shows that you are obviously not ready to make a level pack yet. Find & read the tutorials & make a map or two and take your time with them. These are all rushed which is why the quality is nowhere near as good. I don't know what else to suggest otherwise...
0/10