I was searching for Sonic fan games on Google after one bout of boredom. Took me to one place; "F-zero Download manager". First off, glimpsing at the name, I didn't think too much of it. "Sonic Robo blast 2 sounds like some crappy fangame".
Then, the screenshot loaded; I read the description. 3D? Fangame? Customisable? I immediately clicked, went to the site, and downloaded. I do not regret.
I found the game when it was in 1.08; eventually joining the forum around the time 1.09 was released.
Jeez, nearly 2 and a half years, and we've only got to 1.09.4?
I started editing WADs around that time, too. My original reason for joining was so I could ask several character-WAD related questions, as I wanted to make my "fan character" "Zhadow Nega (found with a glitch with debug mdoe in S3K; Super Sonic turned blood red, and his eyes, shoes, and mouth turned black)" (It was HORRIBLE. HORRIBLE. Though I eventually overpowered it with the advent of extra abilities so I could use it for level testing.).
Soon after, attempted level WADs. Occasionally, the urge comes to keep me continuing with them, but it just takes too much patience, and generally, I only think up ideas for levels on-the-fly, and that doesn't work very much. If I make a level, it generally needs to be designed on paper before i'll actually WAD it; for example, Sunken Palace (my first, only, and seemingly last contest winner) was on paper... also, designs tend to change. It was originally going to be a Dark Palisades style map, then ir elaised the lack of water-based maps in this game. :P
And after going on too much, I seem to have detailed all of my WADding, forum joining, and discovery of SRB2. Wheeeeee...