No, it should be sc_STH360.wad, that way it's not too long, and complies with the naming rules.The Yellow Blue Dude said:It should actually be SONIC_the_hedgehog.wad
I'll Begin said:No, it should be sc_STH360.wad, that way it's not too long, and complies with the naming rules.The Yellow Blue Dude said:It should actually be SONIC_the_hedgehog.wad
Fixed.The Yellow Blue Dude said:Whatever I was just trying to prove it should be called current gen.
Fixed.I'll Begin said:Ruind.The Yellow Blue Dude said:Whatever I was just trying to prove it should be called current gen.
FixedZaktan said:DefacedI'll Begin said:RuinedThe Yellow Blue Dude said:Whatever I was just trying to prove it should be called current gen.
whatever.BlueZero4 said:<Insert random coment here>Zaktan said:DefacedI'll Begin said:RuinedThe Yellow Blue Dude said:Whatever I was just trying to prove it should be called current gen.
BlueZero4 said:Name or not, we have yet to see much progress. For one, I can't really even say I've seen many posts here from the actual mod team or not. If anything is going on, it is defidently behind the scenes.
This project started as a simple character wad, and worked its way up. The levels are nice, but not really needed. The only polished level in the beta is the Kingdom Valley, but if this project isn't dead, I probably stand corrected.
SuperSonic Dude 112 said:This wad is sweet but whenever i change characters it says sigment violation single handler can any1 tell me y