It looks more overpowered in isolation. The thing is, the game normally moves so quickly that Tails is going to have a hard time getting in contact with the ball. Flying makes that harder still, since he moves slower, so I figure letting him carry the ball (until someone knocks it out of his hands) should work fine. If I get a test netgame going and it turns out the only viable strategy is to switch to Tails and fly the ball to the goal, then I'll look at nerfing it somehow.
There's no such thing as cheating if there's no referee there to tell you what not to do
I'm more concerned about Knuckles, tbh. Plowing through others basically whenever you want (the only stipulations being you have to glide and they have flashing time) could end up way too strong. I'll definitely need to test that a bunch, to see whether Sonic players can juke around him effectively enough.
There's no such thing as cheating if there's no referee there to tell you what not to do
I'm more concerned about Knuckles, tbh. Plowing through others basically whenever you want (the only stipulations being you have to glide and they have flashing time) could end up way too strong. I'll definitely need to test that a bunch, to see whether Sonic players can juke around him effectively enough.
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