Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.
Anyways, back to NSonic. I fixed the standing frames to rotate more smoothly. The face was really messed up in a lot of the old frames so I fixed that as well as some of the shading and shapes.
EDIT: Fixed a problem with the feet in one frame.
Deleted my old post to post this one. I updated the first post with gifs of NSonic NTails and NKnux standing rotations. Oh, by the way, fixed NKnux's rotations.
Ooh, is this the knux model you used to draw up your Tikal sprite? This one looks real good *discards nitro's old knux wad* Now I've got a fresh spot for the new one when it's ready.
well the eyes look far apart, I dont know if you see it, but heres a pic of real tails
and yours
See the the difference? But still, your tails looks great.
Well hopefully he won't look like that in-game because I can't fix it if I don't see the problem.
Speaking of problems, I need to remake the Character Select pics because the person I had making them hasn't been on very much and I still don't have an NTails pic.
HAHAHA!
WHo's supposed to be helping you with your select pics?
Anyways, maybe someone else here can step up and help out. (excluding me, I'm doing double time on my project now that Angelus is kaput).
EDIT: I dare you to release the demon tails as well. That'd be hilarious!
Status
Not open for further replies.
Who is viewing this thread (Total: 2, Members: 0, Guests: 2)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.