Yeah, I knew about crawla hopping a long time ago, and I still can't do it to save my life. It's just too hard for me. ACZ1's Sonic emblem is WAY too hard for newbies to get in my opinion. I believe it needs to be switched with ACZ's Knux emblem.
That would remove all challenge from both emblems.Yeah, I knew about crawla hopping a long time ago, and I still can't do it to save my life. It's just too hard for me. ACZ1's Sonic emblem is WAY too hard for newbies to get in my opinion. I believe it needs to be switched with ACZ's Knux emblem.
It does work that way in classic Sonic, but it's not a particularly obvious thing in SRB2 unless you're really paying attention, because you have to be holding jump after hitting the object as well, and you also have to be paying attention really closely. For instance, you normally can't reach up to a 128 platform as Sonic, but if you bounce off an enemy you can barely make it. The difference is so subtle that the average player is not likely to notice they actually gained a little height.Don't all the Sonic games, hell, don't the MARIO tell you that?
Again, I'd like to remind you that we don't assume the player understands either of the first two points there. Also, you're actually incorrect in why bouncing off an underwater enemy is such a massive boost.Bounce off spring underwater = Higher altitude
Bounce off enemy = Slightly higher altitude
Bounce off underwater enemy = Even higher altitude
Seems pretty obvious to me.
Personally I don't like encouraging the player to do anything that they can't even see going on. Even worse, the massive downward momentum that happens in such cases can actually break the collision detection, causing you to go through the Crawla and landing on the ground below, unspinning on the ground and then taking damage because you're now standing inside a Crawla.Okay, this IS a bit of an issue (and part of the reason why I use firstperson all the time.), but with enough practice, you can nail it. Took me a few tries, but I managed in the end. I really don't see what's so difficult about it.