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  1. V

    Help applying a custom thok trail sprite to a single character

    I am creating a character that needs a hires scale of 6, which makes the thok trail much too big. When I create a new, smaller sprite for the MT_THOK object and insert it into the pk3, however, it replaces all the other characters' thok trail sprites, making theirs tiny. Do I put my sprite...
  2. V

    Any developments/thoughts regarding loop de loops in SRB2?

    For those unaware of what exactly I mean, I am talking about how, as of 2.2.11, only running up a floor slope attached to a wall will properly rotate your momentum, whilst jumping/launching into a slope on the ceiling does not; in situations like entering a loop de loop or sideways half-pipe...
  3. V

    How to delay shield ability in order to make room for char. ability?

    I've given Sonic the ability to choose between two different situational midair abilities depending on whether or not the spin key is held down when the jump key is tapped. Because it requires use of the spin key in midair, if a player is wearing a shield with an ability attached, conflictions...
  4. V

    Should(n't) the music pause when the game pauses?

    I'm thinking of posting a bug report to the Gitlab, but I'd first like to hear the community's opinions on the topic, and if and why it thinks this is a good idea/bad idea/coding nightmare/topic for the Bugs section. Personally, I think the music should pause when the game pauses- in...
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