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  • Users: Kuja
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  1. K

    [Open Assets] SRB2-The Emerald Isles v. 3.0.7

    Hi, and welcome to my level pack that I originally started back in 2008. It's undergone a number of changes through the years(1.09.4-2.0). This project was originally intended to be something to do for people that were bored with the original game...and for me to learn the ins and outs of level...
  2. K

    Waterfall sides aren't disappearing into the water

    Pretty much the title. Whenever I try to put a water block with sides next to another water block or the side of a wall, the sides are still visible. Is there any way to fix this? Screenshot: http://img202.imageshack.us/img202/3395/srb20016.png
  3. K

    [Open Assets] The Emerald Isles, v. 2.6 (2.0 updated June 29)

    http://www.4shared.com/file/2K6WwJXW/scr_TEI26.html (2.6 mirror)(23.9 Mb) Hi all, So I had put this on hiatus due to lack of will, but I've finally decided to resume work on it. Many things had stopped working in the conversion, but I've managed to fix most, if not all of them. For more...
  4. K

    "You have to unlock this level first!"

    I'm not sure why this appears after completing the stage. I was wondering how I could fix this. I'm guessing it has something to do with the tags that are being used, but I honestly don't know. Any ideas?
  5. K

    Stopping plane movement

    This has been driving me crazy for 4 straight days. Linedef 116 just doesn't seem to want to work. I've tried every logical setup I could think of (including the wiki setup), but nothing seems to want to work. Am I doing something wrong, or is it outright broken in 1.09.4?
  6. K

    mt_Nightopian_Casino.wad. Remade With 42% Less Fail

    http://www.4shared.com/file/74522339/7fc3f019/mt_Nightopian_Casino.html If you've played the July/August match pack, then you already have an idea what this map entails. However, I've finally gotten off my ass and revamped the map into a reasonable size and latency. Here's an updated...
  7. K

    Horizontal Springs

    I know I'm likely opening up a can of worms here, but I heard that someone had successfully created horizontal springs in the past. I was wondering how I would SOC this to do it myself.
  8. K

    Space Countdown

    Is it possible to adjust the number of tics it takes before the countdown activates?
  9. K

    Custom Boss-B_Eggman.soc

    Here's my first attempt at making a SOCced enemy. It's a boss, with 2 different attacks. For one, he fires white spheres that you can bounce on. The other one involves black spheres, which you have to avoid. In panic mode, he will fire up to 3 shots. The slot number is 252. I made this for...
  10. K

    Blaze Canyon(s/c/r)

    http://www.supersanctuary.net/srpgp/ffh/download.php?file=046454ac78b8414d9135d20de62aeedb Well, being my birthday today and all, I decided I'd release this a little early. This is the level that will replace my old Rush Canyon in my mod. It's still a bit unpolished, and I want to change a few...
  11. K

    Crusher sounds are messed up.

    I've been wondering why I'm able to hear the place that I created a crusher sector from a different part of the level. It's quite a ways off from where it originated, and the crusher sound is deafening at the place that it's not supposed to be at. I can't figure out how to fix the problem...
  12. K

    My ingame camera does a barrel roll?

    I'm having a bit of a problem. I'm not sure if anyone else has had it, but it seems to happen every so often when I'm making and testing maps. Every once in a while, the camera will do strange things in a particular area, and suddenly dive down into the ground, and refuse to move. It may...
  13. K

    Transformation Help

    I was wondering if it would be possible to change the button combination for becoming super(i.e. jump+jump). Is this hard-coded, or can I change it to something else(like say, spin+jump)? EDIT:In other words, SOC help. :P
  14. K

    Adding New Scenery Sprites

    I'm not sure how to add scenery sprites...How would I go about doing this? EDIT: And before anyone asks...No, I do NOT want to have to end up replacing sprites. I want to create new slots for them.
  15. K

    Ring Generator SOC

    I'm trying to create an object that will drop a ring every few seconds or so when stood under. Since SOCs aren't really my strong area, I was wondering whether someone could tell me how I would do that?
  16. K

    scr_The Emerald Isles (Updated July 23-Final 1.09.4 version)

    http://www.4shared.com/file/120235891/14db42a0/scr_TEI25.html (2.5)(32.5 Mb) http://www.mediafire.com/?mj5dnqo2njy (2.5 mirror) http://www.4shared.com/file/58624790/dd834890/scr_TEI24a.html (2.4 *old*)(25.9 Mb) http://www.mediafire.com/?ekssugdq2bo (2.4 mirror *Still old*) This is a mod I've...
  17. K

    Aquatic_Labyrinth2.wad

    MAP 05 http://www.sendspace.com/file/jyn6m6 EDIT:header fixed. Well, this will most likely be the last level that I post before I start working on making them mod-worthy. This one was a bit of a strain to make, as I didn't really know how I wanted the stage to run at first. So I broke out my...
  18. K

    CECHO messages

    Question here. How would I make a CECHO message appear when a button is activated?
  19. K

    Rush_Canyon3.wad/Aquatic_Labyrinth(SP)

    MAP 01 http://www.sendspace.com/file/e7n8ha MAP 02 http://www.sendspace.com/file/3mk31v MAP 03 http://www.sendspace.com/file/dwlq7e MAP 04 http://www.sendspace.com/file/688mlb Kinda quiet in this part of the forums... So I decided to finish up the whole first level and start a water themed...
  20. K

    Rush Canyon 2

    MAP 02 http://www.sendspace.com/file/4wywvl(229 kb) After taking a little break (well, a LONG break :P), I finally decided to make an Act 2 of Rush Canyon. Surprisingly, it took me a fraction of the time to complete (now that I know what I was doing I guess). I put a lot of effort into this one...
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