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  1. A'Dilla

    [Open Assets] Jet Metal Sonic

    Hello! Found out that using Jet Metal in a multiplayer session causes him to have a set of bugs that is identical to the post above me. Jet metal also flashes uncontrollably when even when he is not charging or in his dash state. Whenever I (the host) am not Jet Metal, the other players who are...
  2. A'Dilla

    [Open Assets] Lose Your Mind

    This mod has a nice amount of potential as a challenge! Currently however the mod isn't all that fun. First off the meter feels like it drains pretty fast which kind of leads you with no time before your consequences. This is fine for single player but for multiplayer this could just be a...
  3. A'Dilla

    Stuck a bit on Arid Canyon, any advice?

    The twisters shoot you out depending on the camera angle when you first entered it I am pretty sure. So, make sure you aim where you are going before trying the twister. If you're using the Automatic playstyle, then it will shoot you out on the input direction instead of the camera direction...
  4. A'Dilla

    How can I stop enemies' invincibility frames|Struggling to make a Multi Hit enemy

    I was just able to test it out and got it to work. Thanks for your help!
  5. A'Dilla

    How can I stop enemies' invincibility frames|Struggling to make a Multi Hit enemy

    I've been doing a few things using SOC mainly because I'm never learning lua, and I have been stuck trying to figure out how to make a Multi Hit enemy without it being unable to be injured after the first hit. I've looked on the wiki but the help it provides is outdated. The attachment you...
  6. A'Dilla

    Official Level Design Collab 2023: Round 1

    I literally forgot to mention this yesterday, but to the person who made Pseudo Meadow Match Zone, you should double check your spawner points. As no vanilla character can get out of here.
  7. A'Dilla

    SRB2 v2.2.13 Released

    Can you please exclude the models in the patch releases? I understand putting it in the installer, as someone new can instantly be handed in models. But for the patchers it's just annoying having to take out my models and replace them. The first time this happened to me my models mix with the...
  8. A'Dilla

    srb2 wont open

    Is it deleted deleted? Like, is it "right clicked and hit send to trash" deleted or "Clean my trash" deleted? If its the first type of deleted, you can recover the SRB2 folder, where your latest-logs.txt file is. Plus even if its the second type of deleted, you could always just... reinstall the...
  9. A'Dilla

    Textures appear red In-Game but not in Editor [RESOLVED]

    Are you opening SRB2 using zone builder or manually? When testing levels that shouldn't happen since you gave ZB the pack. Anyways though, it can either be inside the wad, or you can create, and put your map inside a pk3 extension, which is way easier to navigate. For both of these, you'll need...
  10. A'Dilla

    Snick The Porcupine From PT (Progress Thread)

    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH *Snapshot sfx* I'm telling on you!!!!
  11. A'Dilla

    How to edit the in-game Camera for Trailers, Montages & Other Projects

    The entirety of the camera options should be here. I think what people use when they want the camera still is with the work of cam_still, cam_dist, and cam_height. The last two for being if they want a specific angle or distance from the player or something.
  12. A'Dilla

    how to add custom music to slade

    Alright. So first off, try to make your file extension a .ogg, and that you add "O_" to your music file, an example for one would be O_doom. Secondly, because I'm assuming your file is a PK3, create a folder in your SLADE, and name it Music. After that simply put the music file in your folder...
  13. A'Dilla

    how to add custom music to slade

    Alright, so just to know, what is the extension of the music file? Many use .ogg (or .mid for MIDI music only) for their music, but wav should be able to work as well. Second, are you trying to get the music to appear in the game using the tunes command or are you trying to get it to work in a...
  14. A'Dilla

    how to add custom music to slade

    Depending on the music, you first might want to learn how to loop it. If your mod is a PK3, create a folder and name it to "Music". If it is a WAD file, you should be able to skip that first step. Afterwards, just add the music using the import files button (control+shift+I).
  15. A'Dilla

    How do you feel about the thok being replaced?

    To me, the Thok really is nice and can make or break you with ease. You either knew what you were doing or not. The reason why I like it is because like Sonic, it is not made to babysit starters, you either master the ability or overshoot it and die trying, and the best part of it all it gives...
  16. A'Dilla

    Super Mario Bros.

    @DirkTheHusky Hello Dirk, apparently the Mario bros Persona support is broken. While not-so-major, the Mario bros' move set can be challenging to deal with due to enemy conditions and the limitations I listed, if you can find a time to fix this it would be greatly appreciated.
  17. A'Dilla

    Can someone help me get ssn sonic sprites

    Try this out instead, A PK3 which contains SSNSonic is right here. Go to SLADE and open the SSNSonic mod, click all of the files you need (this goes a lot quicker if you left click the top and then shift left click the last file of what you want), then right click one of the highlighted files...
  18. A'Dilla

    Need some help

    When you go your sprite in SLADE, just click on it and drag it around to move it, I would use the player.dta in srb2's files to help figure out where to correctly place your sprite. As for it fixing the sprite being too large use SF_HIRES as one of your flags and a number like 0.5 if I am...
  19. A'Dilla

    I need Help On which addon i get to run on water

    I assume the mod you want is here But next time Googling it will help better than the search bar the MB offers.
  20. A'Dilla

    DeltaChars

    Before I go for my response, there is currently a glitch able to be done with Ralsei. Making an enemy sleep onto a pit, causes confusion for the enemy, my guess is that the game considers the badnik alive but the script considers the badnik to be asleep, meaning you cannot harm it and vice...
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