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  1. Aquavine

    How to make a pushable button (linedef 403) open a moving door (linedef 404).

    When making my map I wanted to make a door that opens only when you press a button, but I don't want a boring flat sector, but a real button that actually goes down when jump on it. I already figured out how to make a button and the door, but the problem now is how to make them work together...
  2. Aquavine

    NEO Emerald coast (Original stage, based on E.C concepts)

    Thanks for the tip and for your opinion! Things like this make all this work worth it! But for real the delay in updates is because of me replaying games to minimize the burnout due to playing the same game. (and if you look out for my other projects you probably already know what the other...
  3. Aquavine

    NEO Emerald coast (Original stage, based on E.C concepts)

    I finished all of my exams, so I can practically work full-time on this act without any major worries. The only worry I have, is that development goes way slower than I expected with updates few and far between. But maybe it's better this way. I added more personality and polish to earlier...
  4. Aquavine

    Super Schoolhouse zone (Baldi's Basics but as a Sonic stage)

    I thought about making this stage in a specific way. It would work based on precision and not raw speed. If you would play this stage as modern sonic or junio sonic you would simply bonk all the walls possible, actually being slower than players that can precisly navigate around the halls of...
  5. Aquavine

    Super Schoolhouse zone (Baldi's Basics but as a Sonic stage)

    I got some more sections and ideas done, here's what I added: -Outside section -Platforming in a platforming based game (WOW!) -Conveyor belts (It's pretty rough in terms of level design at the moment.) Here's the footage of the new sections: (For some reason when I lowered the game's window...
  6. Aquavine

    Post your pics/art here!

    A while back I made my first sprite in SRB2 style for my still W.I.P level pack, and I decided to post it here. I'm not the best at this artstyle yet but I'm especially proud of the anti aliasing between the colors, If you want you can share your critizism on it. And I made a custom banner for...
  7. Aquavine

    [Open Assets] GM_Construct (& Flatgrass) - GM_flatgrass IS REAL!!!

    After long time of development (2 days) you can finally experience both of the most famous Garry's mod maps at the same time! From now on this mod will contain two maps instead of one, with both of them available in the level select menu (Or if you don't have it unlocked just type MAP 17/18 in...
  8. Aquavine

    GM_Construct (& Flatgrass)

    Aquavine updated GM_Construct with a new update entry: GM_flatgrass IS REAL!!! Read the rest of this update entry...
  9. Aquavine

    THINGS lump not found (even if it's clearly there)

    That could actually work. I’m going to check it and then I will tell you if it worked. 1715517747 YES IT WORKED THANK YOU SO MUCH! All I did was making two new maps (M17 and M18) and then copying the geometry from the original wads into the new ones and then inserting these WAD's into my PK3...
  10. Aquavine

    THINGS lump not found (even if it's clearly there)

    Both in binary. And I probably said it wrong, I meant that the game crashes with this message when I try to enter MAP17 or MAP18. It doesn’t happen when I load both of the WAD files in their original states, so it probably something with how I modified the maps for the PK3. (One of the WAD's in...
  11. Aquavine

    NEO Emerald coast (Original stage, based on E.C concepts)

    Me when no updates for a whole week D: So I had my tooth pulled out. And If I wanted to work on this map I was feeling like there was smoke going out of my ears 60's animation style. So I just went on a multiple small mapping sidequests and I have new ideas again :D. So here's some stuff I did...
  12. Aquavine

    THINGS lump not found (even if it's clearly there)

    I was trying to make my first PK3 from two WAD's and it went smoothly until the maps couldn't load due to this: The THINGS are in the WAD's but SRB2 says they aren't. I looked for other threads like this but I couldn't find anything close to this situation. It happens everytime I try to load...
  13. Aquavine

    Super Schoolhouse zone (Baldi's Basics but as a Sonic stage)

    Looks like Baldi's Basics Plus Is finally back from the year lasting update gap. And the game as a whole is becoming popular again, so as a BB's veteran (Since 2018) I knew I had to do something for this moment. So I decided to try making a whole sonic stage from all the content this game offers...
  14. Aquavine

    GM_Construct (& Flatgrass)

    That sounds like a really cool idea but I prefer these maps to be seperate. The problem is in the skybox, because the skybox in SRB2 works pretty different than you would expect. The skybox is an actual place outside the main stage/map with a small 360 "camera" in the middle that "records" it's...
  15. Aquavine

    [Open Assets] GM_Construct (& Flatgrass) - GM_flatgrass (& Construct)

    Y'all already got a remake of GM_ Construct. Now get ready for... GM_Flatgrass! What you see below is version 0.5 of this map and I still have to add the hills and the Flattywood, and other smaller stuff. I made a gif so you can have a idea of how large the building and the map is...
  16. Aquavine

    GM_Construct (& Flatgrass)

    Aquavine updated GM_Construct with a new update entry: GM_flatgrass (& Construct) Read the rest of this update entry...
  17. Aquavine

    NEO Emerald coast (Original stage, based on E.C concepts)

    Here's a first look at act 2! It will include more indoor areas, more intresting natural enviroments and more stuff that I don't even realise is going to be included in this stage! ==================== Here's the first original area you will see in this stage, pretty basic but it introduces one...
  18. Aquavine

    NEO Emerald coast (Original stage, based on E.C concepts)

    I decided to start making concepts for act 2 and I made a small note for what future me should do. (But it's pretty confusing to read so I will just type it here, and this post as a whole might be confusing to read because I was writing it in around 30°C wheather :<) ==================== The...
  19. Aquavine

    NEO Emerald coast (Original stage, based on E.C concepts)

    I remade the final section and it's a bit smaller than the first one but I'm sure no one wants this stage to be any longer than it already is... It's a small parking lot with a way out of the town on the right, it's actually the official entrance to the town for people that traveled here, thus...
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