Recent content by USC

  1. U

    Sonic... in the Boy Scouts?!?

    Hmm...never noticed that. Odd. HotDog, are you a Scout, by any chance?
  2. U

    Question about cheating...

    Heh...I read it. That ending was really depressing, and I'm not really sure how the author's going to wrap this up in one story, unless she cuts details, makes it 1000+ pages...or it just blows. Although, the Horcrux quest kinda sounds like Sonic looking for all the Chaos Emeralds. There was...
  3. U

    Its two days...

    I see. Well, seemed like a pretty good explaination...:)
  4. U

    Its two days...

    I think AJ left that in, so incase someone stole the Sonic/Tails sprite, he could still prove it was his.
  5. U

    My many WADs

    Heh...not that that's a bad thing. At least it's better than a dead forum.
  6. U

    What the next Sonic game should be

    Perhaps, but they really had no choice. They were going down, and it was the only way to save themselves, that they could think of.
  7. U

    Congratulations SSNtails...

    Well...you could. Just make a wad out of a certain file that comes with it, and then load it during SRB2. :)
  8. U

    Wad request!

    For a moment, I thought... FAKER! Just kidding. Anyways, no one, to my knowledge, has made a Shadow wad with a gun. There is a plain Shadow wad, however, so you could always edit it and place a gun in his hands.
  9. U

    Making a character appear in the Character Select

    http://www.sepwich.com/ssntails/mb/viewtopic.php?t=157&highlight=soc+editing Search for "Select" to find what you need in that log.
  10. U

    Halo fangame special feature :)

    Gah, typing too fast will do that to you... Anyways, FireMario, I know. I never said that CNC is best. However, it will make decent programs, without all the work needed for something like C++ or Python. So, it's good for those guys who want to make games, and have lots of ideas, but don't have...
  11. U

    Halo fangame special feature :)

    Yeah...but that still doesn't mean the tools are bad. You have to realize...how long does it take to make a game in C++? (As I said earlier, look at SRB2, Retro Sonic, Sonic Mettrix, Sonic Epoch...). It's a lot quicker than making a game in TGF. So, you'll see a lot more bad games churned out of...
  12. U

    The "S" Barrier (Chaotix (PAL))

    ...The only way I've found it is using debug mode. Set the "S" monitor, and then jump on it. It makes you invincible, and you go super fast. Edit: Read the bottom of this page... http://www.emulationzone.org/projects/scdbeta/DifG.htm
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    Halo fangame special feature :)

    Eh...again, the glitches depend on how you do it. I've seen some very clean TGF games (See Sonic : Time Attacked) and some very glitchy C++ games. It just depends on how well you debug.
  14. U

    The "S" Barrier (Chaotix (PAL))

    Uh-huh...and in Sonic CD, it make you invincible AND super fast...I believe the S meant "Super Sonic" or something.
  15. U

    Halo fangame special feature :)

    Heh...I'm not saying C++ wouldn't be better. However, projects take a longer time (Look at Retro Sonic, Sonic Mettrix, and SRB2). While with TGF or Game Maker, you can get started immediately. If you're more of a design person than a programmer, it allows you to make a good game easily.
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