SI-HTpak Banner Wave 2.png


SI-HTpak Wave 2 is finally here! With SI-HT MC2 finished, the new maps are finally being released in a more refined state.

Rally Refinery.png

Rally Refinery finds racers flying through the inner workings of a perilous refinery, suspended only inches from magma as they squeak past conveyors full of crates out for blood.
Keep your eyes on the sky if you get a chance...

Dimensional Cruise.png

Enter the Fantasy Zone in Dimensional Cruise. Each lap, find yourself mysteriously transported to a new world, and make sure to beware the final lap!

Dusk Falls.png

Don't take your eyes off the sun in Dusk Falls, lest it disappear beyond the horizon. Each racer should be sure
to check their headlights before visiting this serene coast!

SS91 Miracle Lancer.png

Racers will have to brawl their way through the artificial gravity of SS91 Miracle Lancer as it throws them together at each turn, a chaotic clusterfuck in every sense of the word. Careful you aren't hurled into the cold vacuum of space, or the burning heat of the engine propelling the ship forward.

Prisonic Fairytale.png

Other racers aren't the only thing to be wary of in this grey and rainy island village. Danger may lurk just off
the coast, or even closer...

Vapor Garden Circuit.png

Vapor Garden makes its way from SRB2 to 'Kart in this 4-lap sprint through an abstract, dreamlike track.

Highrise Havoc.png

Grind or die (or both!) between the far-flung rooftops of the highest skyscrapers in this urban paradise. Remember to switch rails with the brake button!

Imperial Rose Garden.png

The white, inviting marble of this rose garden works to serve as a trap to newcomers racers on this track; be wary, the roses will soon be stained with blood as items start to fly.

Magma Valley.png

Magma Valley challenges racers to run its gauntlet, a tangle of twisting turns, risky jumps, and plenty of hot
lava.
Rusty Rig.png

Rusty Rig sees racers skidding precariously over a series of finely tuned conveyor belts, rocketing forwards and back at blistering speeds.

Foggy Complex.png

Don't let the serene setting of this water-laden track lull you into a false sense of security; you'll have to stay on your toes to compete with the rest of the racers as you navigate this maze of twisting tunnels.

Neo Metropolis.png

Race on a road high above the clouds, huge, metallic spires piercing the heavens alongside it. Use an orbinaut or attack item to zip along the force roads offered to higher positions, and overtake the frontrunner without issue!

Neo Arid Sands.png

Dart around this desert citadel, weaving in and out of tight spaces before tearing up the wide open plains of the desert.

Techno Hill.png

Revisit a familiar SRB2 classic in a new context, zipping along eggman's metallic catwalks and spongy purple goo. Be careful not to skip along the surface of this devilish new substance.

Death Egg's Eye.png

Navigate the precarious interior of the fabled Death Egg, Eggman's ultimate weapon of mass destruction. Careful of the metallic monstrosity lurking inside, waiting to be released...
Author
Eldog
Downloads
4,823
Views
9,150
First release
Last update
Rating
4.40 star(s) 5 ratings

More resources from Eldog

Share this resource

Latest updates

  1. SI-HTpak V2.1 Released (Split files!)

    Okay... this is a bit of a confusing update, so let me explain. SI-HTpak was a whopping 60mb...
  2. SI-HTpak V2 Released

    Now that it's been a bit over a month, the creators of the maps in SI-HT MC2 have had ample time...
  3. Historical Changelog

    V1: - Release V1.1 - Added RA Replays from the SI-HT Discord - Added death plane in Magma Valley...

Latest reviews

This race track has a vaporwave garden track from when I did a dream related SRB2 video?
Sign. Me. UP!
Upvote 0
Kinda hard to put a global rating with all of those map made by different poeple, I will do a quick resume of what we , me and the poeple from my server, think of each map.

Wawe1:
Rally Refinery : Probably the most hated map , the box are way to punishing for everyone, and some patern are very hard to dodge. Touching a box is an "almost" garantie death pit for you.

Dimensional Cruise : Very cool track, the first turn is a tiny hard for newcomer tho. Gravity change also mess up a lot of poeple.

Dusk Falls : The favorite one from the server. Relaxing map

SS91 Miracle Lancer : my favorite map of the whole pack. Funny tube, sharp turn, very exiting. The cut could be reworked , it's a tiny jank sometime.

Prisonic Fairytale : To much cut for such a small map. And the final cut is almost as fast when you take it without boost. Music is weird for most of the poeple. Poeple usualy don't like the map.

Vapor Garden : Very cool visual. The cut is however way to jank and hard to take. I think the sneaker pannel next to the tails statue should be remove , as you are almost garantie to bonk the wall because of the boost.

HighRise Havoc : RailGrind is funny, that's it. The layout is maybe too simple? Poeple seem to be quickly bored of the map. It's a cool first try map tho. (also please reduce the size of the music file!)

Imperrial Rose garden : The most neutral map of the pack. It neither great or bad. idk what to say.

Magma Valley : Global cool map. But it's can be a tiny broken on Normal speed (even more on easy speed, but lol easy speed?). You HAVE to do a mini turbo on the first red spring or else you might fall in the pit.

That's it for wawe 1. Because of some of the disliked map and the extrem HUGE addon file, I have decide to remove this pack from my server.
Also, the funny ballon replace the funny desert bouncing ball ?(idk the name of this in english) This need to be fixed.



Wawe 2:
Rusty Rig : Probably the less favorite map from most of the people, it is however NOT bad. The converor belft is pretty well used. I only don't understand what's the point of the left path at the end of the track, it very risky to take, and the next item box are very near to the start (if i recalled corectly)

Foggy Complex : Better Misty Maze. I love how the pillar waterfall at the begening of the stage is justified when you go up on the stage.

Neo Metropolis : A very cool stage. But it has unfortunaly to many jank stuff. You can get stuck in the green path, you can get bonk very hard in the elevator. Your projectile can bounce back toward you when opening the green path.

Neo Arid Sand : A cool map with no big default. The only thing that could be cool to add is a better visual limitation for the off road at the end of the track.

Techno Hill : The map is globaly fine except the very last part of the map where it's... strange... You can do a cut here (cut at the end is globaly not great) , you can do it without boosster, and the checkpoint (or boss way point, idk yet) seem to be badly placed. Cool easter egg tho :)

Death Egg : Cool map, just turn up a tiny more the light . It's kinda too dark for me. Unleashing the metal Sonic in Encore is a sweet detail (to bad he often get stuck).

Pretty solid map overall.
Upvote 0
A must-play - these are some of the highest quality maps community authors have put out, even beating some classic level packs that have been put out throughout the years. Competitions like these is how you get some seriously talented stuff put out like this. Only one can imagine if the authors did a collab together.

There is no one single bad level. There are no glaring balance issues or lawnmowering to be done. There are funny easter eggs in some maps. There are Time Attack ghosts to practice with. This pack drenches creativity in each and every single map. This is the result of iteration throughout the years by the community figuring out layouts and aesthetics that are ultimately fun.

All-in-all, give it a try, as it will become ubiquitous in custom servers for months to come.
Upvote 1
An overall great collection of maps that are 4 laps long or more.

And because it's a collab, you can expect many different ways to tackle maps, from courses with vanilla textures focused on keeping up the speed, to new ideas like grind rails and even some thematic courses! Do take into account, though, that the size of some of these maps make it more challenging for heavyweights than usual.
Upvote 1
The overall quality of the maps were fantastic.

I'm sad that the beach balls in Vapor Garden overwrite the vanilla tumbleweeds and that Rally Refinery can cause crashes in software :(
Upvote 4
Back
Top