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Modify: ASK ME - Maintain: YES - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. I do, however, give permission for my entire submission to be maintained by others.
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A three-act zone, complete with a custom boss fight. I initially started working on this before 2.2, but then it came out and I decided to work on the level for 2.2 instead! Please report any issues/bugs you see while playing, and of course criticism is always appreciated.

attachment.php


v1
  • Initial Release
v1.1
  • Fixed some texture alignment issues
  • Fixed the ear-rape that would happen if a bot despawned while in a Fling Bubble
  • Added a delay before Fling Bubbles respawned
  • Fixed a bad-argument bug with Kokonauts (hopefully).
v1.2
  • Fixed some slime trails.
  • The names of the levels now display properly in the level select menu.
  • The colormap in Act 2 now affects the skybox.
v1.3
  • Fixed the terrible lighting in OpenGl for Act 2 and bits of Act 1.
  • Stray-Bolts is now compatiable with Silver and Yoshi.
  • Fixed a few bugs with Stray-Bolts.
v1.4
  • Fixed a SISGEV in Act 1.
  • Fixed the sea shells appearing as Spring Shells when using models.
v1.5
  • Switched all P_TeleportMove functions to P_MoveOrigin/P_SetOrigin for 2.2.11.
  • Finishing Act 3 sends you to the title-screen instead of evaluation.
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  • Cool!
Reactions: ShoukerX
Author
TrustyGun
Downloads
1,141
Views
3,213
Extension type
pk3
File size
7 MB
MD5 Hash
3f4990a0b03f06ab6f3792eb31d00b91
First release
Last update
Rating
3.50 star(s) 2 ratings

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Latest updates

  1. Belated Updates

    It's been a while... I've been alerted to a sisgev that occurs in SSZ1, only in software mode...

Latest reviews

Is fun.
All I have to say.
Actually, I should probably mention the boss fight, because it's... how do I adequately put this... bad.
I mean, I'm pretty sure most people can agree that boss fights where you dodge attacks for several seconds and then attack the boss aren't fun.
Unless the video game you're playing is Undertale or Deltarune.
Otherwise not bad at all!
Upvote 0
I like the art style. Reminds me of mario bros 2. I got lost a couple times. Ended up back at an already used checkpoint post by surprise, but luckily picked the right direction and found my way to the end. I like the 2nd act better than the 1st. For the end of the 2nd act, I wish the climb was more challenging/higher to reach the goal post.
Upvote 0
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