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DoshPak
A pack of tracks made as commissions.
Also check out
Dig Pack!

DKR Cup:
Ports from Diddy Kong Racing!
DKR Jungle Falls
(MAPNL)
kart0038.png

Straight from DKR, it's that one track with the dinosaur skeleton!
Also features paragliders as a callback to the planes from DKR.


DKR Frosty Village
(MAPVU)
kart0107.png

This festive classic from Diddy Kong Racing is an all-time favorite.
Make sure you wear some warm clothing!

DKR Crescent Island
(MAPN3)
kart0030.png

Representing Sherbert Island in this cup is Crescent Island!
A fairly simple track overall but chaos can really happen within the ship, so watch out.

DKR Haunted Woods
(MAPPB)
kart0408.png

Don't get spooked as you race through this chaotic 5-lapper!

DKR Star City
(MAPHU)
kart0031.png

Rounding out the DKR Cup is Star City, completing the DKR ports with one track
representing each world. Keep your cool on the tight turns in the city proper!

OTHER STUFF:

Mushroom Spires
(MAPYG)
kart0409.png

Mushroom Spires is a complete reimagining of Mushroom Peaks to make it... more playable.
This track has a unique feature: free air control, made by JugadorXEI!

SMK Bowser's Castle 3
(MAPUB)
<image coming soon>
A full reimagining of Bowser's Castle 3 from Super Mario Kart on the SNES.
With a coat of SMW paint!

HELL:
I'm not sorry.
DKR Tricky's Course
(MAPWM)
kart0044.png

Have you played DKR? Remember that mountain where you race the triceratops boss?
Yeah, that's the one! Don't fall off!

CTGP Mushroom Peaks
(MAPDY)
kart0043.png

This track is sure to strike fear into the hearts of any who are familiar with MKW custom tracks.
Have "fun".

CONTRIBUTORS:
Cole - Commissioned all of these! Thank you, Cole!
DarkyBenji - Provided a lua script for a certain hell map. Thank you!
Tiniest Turtles - For helping with textures and geometry from DKR. Thank you!
JugadorXEI - For his "context tags" script, which is used to make boost panels appear on DKR tracks when boost stacking is enabled. Also, for the free air control and custom mushroom bounces in Mushroom Spires, and reformatting the staff ghosts so they work with a different map slot. Thank you!
KCS - Lots of feedback given and applied, thank you!
Author
Diggle
Downloads
3,304
Views
9,813
Extension type
pk3
File size
18.9 MB
MD5 Hash
d8b855e49abe24f924e8b715b49460cd
First release
Last update
Rating
3.50 star(s) 2 ratings

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Latest updates

  1. DoshPak v3.1 - zzz

    - SMK Bowser's Castle 3 - Visuals - Made the wooden bridge a bit easier on the eyes. Layout -...
  2. DoshPak v3 - the revenge of bowser's third castle

    New maps: - SMK Bowser's Castle 3 - A full reimagining of SNES BC3, with a coat of SMW paint.
  3. DoshPak v2.5 - the rescue of mushroom spires

    - Mushroom Spires - Long has this map been plagued by resync issues. This update should fix...

Latest reviews

CTGP Mushroom Peaks

Pain. 10/10.

DKR Star City

You know, I've always thought those right angle turns in the city section were a bit much, though I guess that's Rare's fault more than it is yours. Pretty good port with that in mind.

DRK Dolphin Island

Another pretty good port. The ship's always felt a bit cramped for how easy the rest of the map is, but again, that's not really your fault.

DKR Jungle Falls

A classic. I like how you changed the upper section to use gliders. Not much else to say.

DKR Haunted Woods

You made the right choice by increasing this to 5 laps. I always felt like it was just way too short in the original game for being the last non-secret track. Pretty good.

SMK Bowsers Castle 3

A map from the vanilla lineup, but edited to be...well, not terrible. In fact, it's good now!

DKR Frosty Village

I appreciate that you edited the hovercraft route to be a shortcut. Pretty good.

DKR Tricky's Course

As annoying here as it was on the 64. 10/10

Mushroom Spires

Like Mushroom Peaks, but good. I love the aesthetics, though having full air control can mess with your head compared to how the game usually controls.
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