Wizard Model Edit (player.zip) OpenGL

Status
Not open for further replies.
His arms are different from most characters. They're huge rectangle thingies with claws attached.
 
i fixed my light dasher model, and Nitro's Amy and tails
Fixes in my LD
He actually wears the coat
http://www.mediafire.com/?2ftti19vms2
lightdasher3kl8.png

Fixes in amy
She wears here dress properly (sorta)
http://www.mediafire.com/?72cdynjsdme
amymm3fz0.png

Fixes in tails
the white line of doom on his head is gone, he is shorter, and the white on his tails are bigger
http://www.mediafire.com/?ejj033xru5z
tailsfp3gx6.png


no changes to the skins on Amy and tails, i just made it less shiny
 
HELP!!! HELP!!!

It's like this:
OpenGL works fine, I put
Code:
PLAY player.md2 3.0 0.0
on a file using Notepad and wrote GR_MD2 on (When I write GR_MD2 it says MD2 is off) and it still doesn't work!!! WTF am I doin' wrong?
 
I agree with Ash.

light dasher said:
1. is the md2 called player?
2. do you have a skin?
3. do you even have a md2?
4. do you write gr_md2 on in the console?

1. Yes.
2. Yes.
3. Yes.
4. Yes.

What's wrong? *bangs head on a wall*
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top