http://img528.imageshack.us/img528/8076/srb20000kn3.png
Ruh-roh, another crue! This level has been totally redone.
To be honest, I don't like this mod one bit.
Tails disappoints me, since he's just a underpowered version of Knuckles. Fixed in the latest beta.
Change his ability. He has Knux's ability and Knux has glide no climb now.
The first level just killed my attitude to play when you were FORCED to use the shield, and if you lost it when you weren't Sonic, you had to restart the level again. Once again fixed in newest beta
Prison Escape is too dark, add some Torches for ambient light in OpenGL. I'm pretty sure that BlueZero4 is doing a rehall of Prision Break.
I haven't seen a single Bomb-omb charge at me or explode (A_Chase, A_Explode). Fixed, in newest beta.
Boos are not intended to fly around in bright light, or be killed for that matter.What level do they do that in? It's proabably fixed in the next beta.
Bowser looked... funky. I'm not sure about this, but I believe that Nova is doing some from scratch bowser sprites, although I don't know for sure).
Emeralds shouldn't be in the Mario Universe. Exchange them with Crystal Stars? Like from Paper Mario : the Thousand Year Door? Do you mean the collectable emeralds in Prision Break or the hidden chaos emeralds? The emerald hunt emeralds are probably going to be replaced with red coins once the rehall is done (yes, we have a SOC that uses 8 red coins).
I haven't gone far from the second emerald searching, but I still say improve.