Chaos Zero 64 said:
But for Sonic R, I haven't played it in a year or so. So it might be better if someone posts how the controls were set up.
In Sonic Gems Collection for Gamecube is like this:
*Up and B acellerate
*Left and Right controlled directions
*A button jump or use special ability
*Down crouches or spins while walking, while crouching press A to charge a spindash.
*L tilt for left and R tilt for Right, can be used for directions too.
*Just Sonic, Tails and Knuckles can spindash
Sonic do a double jump, Tails flies, Knuckles glides but need to move to control, Amy's special ability is her car go fast, the fastest speed is like Super Sonic Speed and it ends after 10 seconds and her car floats in the water but reduces the speed and she can't jump, Eggman's special aiblity is shoot a missile that homing who's closest, the player shoted with the missile will get hurted without lose the rings and Eggman floats in the water too but reduces the ability and he can't jump, Metalsonic runs a bit fast than sonic, he runs over the water while running fast but he doesn't run over the water forever because while running over the water he's speed will be reducing, Tails Doll is too slow, has low jump but his ability is float over the floor, and he can float over the water with out fall or reduce the speed, metalknux is like the metalsonic abilities, has the same gliding than knuckles, Eggrobo is a bit slow and has the same eggman's missile ability, run over the water like metalsonic and he can't jump, and Supersonic has the same Sonic's abilities, is so fastest, jump high, excellent acelleration, and runs over the water while running fast, but can't spindash.
That is everything I know.